Recent content by Dark_Shadow_231

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    PC Alpha 21 Dev Diary

    Any indication as to why the burnt forest is being returned, they only just retired it? Not opposed just curious why its happening.
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    Block upgrade (shapes vs materials)

    Anyone think there should be a way to use a crafted block as an upgrade, rather than only the raw materials. If I get tier completion reward and take 500 concrete blocks, I cannot upgrade my existing base with these. I have to demolish and replace block by block. Also, should there be some way...
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    More Start Menu Options

    What other start of game menu options would people like to see? Could there be some that you set when generating the world then cannot change? Some of these are already modlet added, like configure Max Zombies, Animals, Land Claim Block, etc. Show/Hide Ore Nodes on Map Ore node frequency...
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    Rebalance Animal Tracker

    For the existing Animal tracker, only tier 1 is really useful.  Tier 1 - Detect all animals (living or zombie) while in stealth mode within 20 blocks Tier 2 - Detect all animals within 20 blocks Tier 3 - Detect all animals within 50 blocks
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    Ideas to encourage travel

    I tend to find that travelling to other locations isn't usually worth the time involved traveling, and limit of how much loot you can bring back.  What ideas do people have for dynamic effects that change based on time spent in the same place. A second heatmap based on time spent in regions...
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    PC Rentable Vending Machines

    In an entirely co-operative pve game. Regarding the rentable vending machines inside the trader, are they worth using? I'm aware you can sell things from them, that are bought by invisible NPCs, but given you can just sell to the trader, is it actually worth it? There's an upfront cost, and a...
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    Dangerous Cities and Hordes Players

    Looking for one-few players for a mostly vanilla game (pve) running Dangerous Cities and Dangerous Hordes mod. Looking for a balanced challenge to survive, where the cities and roaming hordes really bring a sense of threat. Dangerous Cities : Significantly increases spawns in towns/cities and...
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    PC Forge Schematic

    Trying different playthroughs, doing things differently. A game like this that goes on endlessly needs things like this to keep fresh. Also by doing things like this you start to see balance issues, like this. That I am looking forward to as well. Hmm, will check this. Good tip, thanks.
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    Question : Reducing/Removing Experience from building/upgrading blocks

    An mod I was thinking of creating , something that would allow you to reduce/negate the experience from building/upgrading. If you create your own base from scratch and do it by upgrading, you gain huge experience which cranks up the gamestage. Trying to provide the option to prevent this. Not...
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    Upgrading blocks

    Do you think that upgrading blocks should use the materials, or the blocks themselves? I.e. 10 cobblestone, or the cobblestone placeable block? Additional, Aware this would require more than just xml change, but what about both? Maybe give the tools themselves the ability to switch between...
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    PC Forge Schematic

    I know it's not exclusive, I do know from previous plays there are some POI's with forges in. The point is the tech tree development. You generally expect to find t1 weapons and stations before t2. I expect to unlock the forge before the workbench or cement mixer.. If forge is the t1, there...
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    Times / Last time POI was used for quest

    Something I thought would be good. Keep track of how many times a poi has been used for a quest, and start to weight the likelihood of it being used by how many times and the last time it was used. This would help to keep variety and allow you to see if you need to venture to a different...
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    PC Forge Schematic

    I've been trying to play where I specialise in a particular skill tree, not branching out into others. One thing I've found, it seems quite hard to get a forge. I've found workbench and chem station schematics in broken ones around, but I never see broken forges in any poi's (with the...
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    Primitive Ammo

    Where we now have the pipe guns, the ammo drops at the start are quite big. 60 shells or 100 bullets from a tier 1 quest. By the time you're able to make them, there's not much point given how quickly you can quest for it. What do people think of some kind of primitive ammo, like some kind of...
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    SMX - SMXhud, SMXmenu, SMXui (Alpha21)

    None that affect the forge outside the SMX mods. Just adding, I have been able to use it since then, so might be a one off thing.
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