Recent content by DanLW

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    PC v1.x Developer Diary

    I've been wondering about the update... It's getting late into Q4 to be hearing nothing.  Not even a streamer weekend announcement... Assuming they do that for the SB update...
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    PC V1.0 b332 EXP (b333 Hotfix)

    I do agree that some places in the game were too dark during the daytime.  So it sounds like adjustments were made but went too far.  FWIW, I'd split the difference and try that.  As it is, torches, flashlights, spotlights etc are completely unnecessary.
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    PC V1.0 b332 EXP (b333 Hotfix)

    The brightness issue sounds like a change to benefit streamers.  They used to have to turn the brightness up so their viewers wouldn't complain. I'm usually not too critical, but between this, streamer weekend and all the twitch integration it really feels like TFP is obsessed with their game...
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    PC V1.0 b312 EXP (b313 hotfix)

    I didn't see anything about light... Torches and flashlight seem unnecessary now.  Whereas they used to be indispensable.
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    PC v1.x Developer Diary

    I think Experimental could come out one of those days... It would need to since experimental generally lasts a couple weeks before stable.  The stable release is the big release, and if they want to make a big splash with 1.0 stable out before July, experimental needs to come out toward the...
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    PC v1.x Developer Diary

    Is a new trailer in the works?  The live action one is cool and all but it isn't in engine. Maybe when 1.0exp drops run a community contest for an official trailer?
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    PC v1.x Developer Diary

    Here is a video from MarMole about the process.  It is 7 years old, so some parts are not relevant (like the part with TellTale and Iron Galaxy) but it contains other useful info.  Basically, Sony and Microsoft have their own set of rules and standards that provide an additional barrier to...
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    PC 1.0 (A22) Dev Diary Overflow

    You mean this post:  Which states that items and everything built is still gone?  Not a fix. And when it happened to me the client did not crash.  The game updated and I logged into my SP game with nothing. Or perhaps you are referring to the post further down where you copy the existing...
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    PC 1.0 (A22) Dev Diary Overflow

    This.  I stopped my A21 playthrough when the game updated and this happened before even the first bloodmoon. Copying the entire game save directory as a backup before every play session should not be necessary.  And what is even the point of the .bak file if it doesn't function as a backup?
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    PC RIP Kinyajuu

    Condolences to TFP and Robert's family...  What a bummer.
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    PC Is this game abandoned?

    I just don't understand why people cry about games being in Alpha.  As long as significant progress is happening, so what? The money I spent on 7DTD has had by far and away the best return on investment (in terms of hours played vs money spent) of any game I've ever spent money on. Edit: Since...
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    PC Is this game abandoned?

    Yes, the game world is abandoned.  Any POI in disrepair is free for the looting.  You may see a zombie or two.  They are kill on sight.  If you see a POI with a fence around it that has not been breached, it is probably a trader.  Try to find Trader Rekt.  He is a very cheery and helpful chap...
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    PC Permadeath 2 IMPORTANT!

    Rather than delete items, I like the idea of generating a zombie doppelganger of equivalent level as the player when they died.  The doppelganger defends the base and is tough to kill. Maybe even shoots back.  So if a player wants the stuff back. They'd best level back up and come prepared! Of...
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    PC Unity planning on charging developers *by individual installation* in the near future.

    That gives some perspective.  On the one hand, this move is something they hope can erase almost a billion dollars of negative cash flow.  So in that sense, this could collectively cost developers a billion per year. But Unity can't keep operating with these sort of losses, so they have to do...
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    PC Unity planning on charging developers *by individual installation* in the near future.

    The Hoeg Law video I posted earlier is very informative, and worth the watch. Key takeaways: The model seems to be pushing developers to purchase Pro ($3k/yr/seat) and Enterprise ($5k/yr/seat) pricing.  So if a developer has 10 devs, it would be $30k/yr for pro licensing. No indication on how...
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