There's no problem there, I have an upload speed of 50Mbit/s (in actuality it's around 53Mbit/s all the time), and I'm joining my own server over a local gigabit connection.
So only my Friend(s) have to share the ~53Mbit/s, if it does get used.
After further testing, it seems like the transfer itself is actually quite fast (at least the config files), but the client seems to take it's sweet time compiling them or something.
It starts out with a short burst of Network usage, afterwards it drops to near 0 (aside the normal background...
Obviously I've set the setting on my server, and considering the available bandwidth, I'd like to speed the transfer process up, when possible.
No need to keep the Bandwidth free and the CPU load low when there's noone using it.
Since I usually play with very few people on a relatively...
Hello everyone,
I've been wondering why the world download, and more importantly the config file transfer takes surprisingly long, the latter especially with large modpacks.
First I've stumbled over it when I saw the line
"<property name="ServerMaxWorldTransferSpeedKiBs" value="512"/> ...
This might be a little necromancy (heh, necromancy in a zombie game forum 😅), but I've made my own after searching for it without success. I've just replaced the 4x4 racing sound with the Motorcycle rumbling.
Curiously friends of mine have had issues with vanishing sounds with this modlet...
I always wish magazines would be used as a decent solution for this.
Imagine Magazines would bypass Levelgates and allow you to craft/accomplish things beyond your current level.
This way you could as an example build a gyrocopter before reaching level 120 by "Following the instructions of the...