Recent content by Cpt Krunch

  1. Cpt Krunch

    What's the best height map editor you have found for making custom maps in 7d2d?

    These are direct from WP, the KG looks like this. I quickly starting to prefer Teragon for the actual map previews, but with KG using nothing but forest biome i can accurate do to pixels level on roads.  
  2. Cpt Krunch

    What's the best height map editor you have found for making custom maps in 7d2d?

    I use a combination of a few tools. Gaia for Unity is still the best, but has limitations and is tricky to export, its generally not smooth to use. More often, I use World Painter, which is a straight up Minecraft level editor, but does export .PNG files to 16bit. Ive made my own brushes and...
  3. Cpt Krunch

    Map - A21- LateGirl4k - Vanilla/Darkness Falls

    One last 4k Mini Map to keep you adventuring till A22 arrives. Ive got 2 flavors this map, a Vanilla with some custom prefabs, and the original Darkness Falls version. Lots packed into a 4k map, hand placed pieces with a hand made height map. Good trader spacing, single start position...
  4. Cpt Krunch

    Auto Populate POIs to Tiles in World Editor

    Hello all, I havent made any requests or suggestions before now, because most of the mods Ive made maps for in the past have their own dream lists of things they would like to see. Ive been making and releasing customized vanilla and entirely custom hand made type maps since around A17 (17 is...
  5. Cpt Krunch

    Captain Krunch's Custom Map Thread

    Changed my mind @Zagan I think this is roughly what you wanted. Happy Holidays https://drive.google.com/file/d/1vDH6kSADFfytJ-jtJ2UhlCRo3p_gRQhk/view?usp=share_link
  6. Cpt Krunch

    KingGen - A Random World Generator for 7 Days to Die

    Nitrogen had a very basic masking system, which King and I expanded on with additional layers of extended masking options. In the nitrogen mask, opaque blue is used to block anything at all from spawning, good for maintaining natural water and coasts, so that nitro wouldn't make a giant mess...
  7. Cpt Krunch

    King-Gen Prefab Generation List for Alpha20Exp

    Greetings Gang, Just a simple list I put together to run with with KingGen 13.1 for A20Exp. Went through an did an OCD test on this and the list should be solid. Ive omitted incomplete prefabs and made one height correction.This list does not include tiles or 'parts' prefabs, just the standard...
  8. Cpt Krunch

    Y Offset countrytown_business_10 off by -1

    Hi guys, not so much a bug as just something I found. I noticed a few unfinished buildings in the prefab set, and those all seemed to be sitting one higher than they should be, maybe to signify they were being worked on, but in the case of 'countrytown_business_10' it looks completed, but is...
  9. Cpt Krunch

    KingGen - A Random World Generator for 7 Days to Die

    'Custom biomes map' inside KG is where you set the file, you just need to create it. Ive got a video on how to do it here   If this is too complicated, there is also a stand alone tool to achieve the same thing   Far as A20/Texas is concerned, at least right now, A20 is going to make an...
  10. Cpt Krunch

    KingGen - A Random World Generator for 7 Days to Die

    This sounds like an installation issue, and not related to King Gen. Are you using the Mod Launcher? If not, I would recommend using the Mod Launcher. Make a separate install just for Compo Pack version.  
  11. Cpt Krunch

    KingGen - A Random World Generator for 7 Days to Die

    Best thing is to use the masking functionality, which will help with city size
  12. Cpt Krunch

    KingGen - A Random World Generator for 7 Days to Die

    Not even close man, months off, Ive got a lot of other stuff already in the works. I would guess mid A20. This is definitely not a 'little tool'. I would recommend watching the video series on the tool to learn all the functionality.
  13. Cpt Krunch

    KingGen - A Random World Generator for 7 Days to Die

    Correct, takes literally minutes While we are on the subject of water. I wanted to mention something you posted on a few days ago. If you are looking to add dry river beds/craters below your maps set water level, here is a trick i use. Generate a map with all the water you know you want...
  14. Cpt Krunch

    KingGen - A Random World Generator for 7 Days to Die

    Blender Brush in Krita
  15. Cpt Krunch

    KingGen - A Random World Generator for 7 Days to Die

    Dont be daunted by any of this. When I started doing maps in late a16 /early a17, there was literally nothing explaining anything at all documented on height maps that was tied directly to 7 Days to Die, only anecdotes from a few of the Senior modders who dabbled a bit in the editing process...
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