Recent content by CplCritter

  1. CplCritter

    PC Developer Discussions: Alpha 17

    Awesome, thank you!
  2. CplCritter

    PC Developer Discussions: Alpha 17

    Has anyone come up with a ramp that does not get destroyed when riding a vehicle over it?
  3. CplCritter

    PC Developer Discussions: Alpha 17

    I'll see if I can reproduce it, but that scenario explains everything I know leading up to my chest and bedroll disappearing. I did not do a full wipe after b8 but did start a new map. Playing Navezgane, day 6. The chest had several items in it. I do have a tree farm accross the street from...
  4. CplCritter

    PC Developer Discussions: Alpha 17

    Has anyone had their chest and bedroll despawn on them? I have 4 chests down on top of a building. It appears while I was clearing out a POI not far away, my bedroll and the second to last chest I placed despawned (I placed a chest outside of the POI before clearing it). Is this a known issue...
  5. CplCritter

    PC Developer Discussions: Alpha 17

    +1 - That gave me a chuckle - - - Updated - - - I live next door to a German. Maybe I should go over and see what he thinks.
  6. CplCritter

    PC Developer Discussions: Alpha 17

    My thoughts on a fix: speed up their swing and reduce time between swings (probably most doable by TFP or a modder) - maybe add a lunge attack in your direction once they get close enough. If you try to skirt them too close to one side or the other, they lunge attack to the side you are on. In...
  7. CplCritter

    PC Developer Discussions: Alpha 17

    I agree with needing more life or death scenarios. I suggested months ago there should be more events, similar to screamers, where an action you make triggers a 360 horde. It could be falling a radio tower, car blowing up, too much chainsae/augers noise, etc. It caught some positive attention...
  8. CplCritter

    PC Developer Discussions: Alpha 17

    I get what you are saying. I've also seen plenty of zombie scenes where the injured person gets away and lives. It can go both ways, but good point. I plan on upping zombie speed as I near mid/end game to keep the challenge up a little. Maybe TFP will add more balance, maybe they won't. The...
  9. CplCritter

    PC Developer Discussions: Alpha 17

    Just up the zombie run speed and you can easily create that scenario you described - fixed!
  10. CplCritter

    PC Developer Discussions: Alpha 17

    Disregard
  11. CplCritter

    PC Developer Discussions: Alpha 17

    Last night I jumped into my B8 game (now in B9) and started 1 hit falling trees lol. I got a bit excited, but now feel cheap... looks like a new map is in order.
  12. CplCritter

    PC Developer Discussions: Alpha 17

    I think TFP are heading in the right direction, but on the wrong path with some things. I think books and progression by doing need to play a much bigger role in the game. Our players basically start out dumb and weak and I think the way they get smart and strong should be tied a little more...
  13. CplCritter

    PC Developer Discussions: Alpha 17

    I grew up knowing that the as the hobo dinner. I had it as a kid in the stove courteous of mom's cooking, but the same recipe in a camp fire's coals is even better today than I remember from decades ago. The egg method, set an egg in a pixi/paper cup with water, put it near the hot coals and...
  14. CplCritter

    PC Developer Discussions: Alpha 17

    Thanks Guppy! With my limited skills, I think I can figure it out from here... It'll just take me 10 times longer than you mod-savvy peeps - haha.
  15. CplCritter

    PC Developer Discussions: Alpha 17

    Can someone point me in the right direction to import a saved prefab into a map? I know how to import it to the test world, but I'd like to actually place it on a map... That is the point of being able to export right? :p
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