As the title states, the zombie AI seems deaf and brain dead (pun intended :calm: ). Goal: I want the entire horde to come at me (instead of mini-waves), and that sleepers wake up with loud gunfire.
Sleeping zombies (the ones in a house POI for example) don't "wake up" even though I'm standing...
Their support isn't really responsive so I figured I'd try here first.
They don't publicly state but I'm going to assume 4GB is being allotted based on the graph -- it was around 3970mb (3.97gb) when it crashed. With no one on, the server hovers around 2.5gb.
I run a private server through Nitrado. We currently have the "Public Server" package with 10 player slots and the "Advanced +2.60US$" tier. I'd like to change it to 6 player slots and upgrade it to the "Professional +6.50US$" tier. If I do so, will the server reset and reinstall the game...
How much did you change your values by in blocks.xml and sounds.xml? My friends and I are also tired of screamers, but eliminating screamers completely seems too imbalanced in favor of the humans. On the other hand, it feels like screamers keep coming every couple mins.
FWIW, playing on...
I have JaxTeller718's Increased Zombie Sight Against Players mod installed. However, grouped zombies that are further away (but still in range for ammo damage) still don't hear gunshots nor see survivors. This makes for melodramatic battles against large zombie hordes since only a few of them...
I host a private 7DTD server and installed two server-side modlets: "Nerf Them All" noted in the 2nd post of this thread and Highhope's Custom Materials Mod+All Vehicles Extra Seats mod noted in this thread.
After restarting the server, I was able to load into my world. Base is intact, my...