Seriously 100% fine with this response. Again just a suggestion but thank you for understanding what I was saying.
The correct quote is "when people see my work they dont think I am just like you"
I know how this turns into a troll farm, but not to be misinterpreted. I am conforming my coding standards so if anyone looks at my Mod and they see the Xml they can compare it with the ConfigDumps from the game to see what I am doing. I am using your code as a standard. I could change all my...
Not specifically to Roland, just found the first moderator and quoted the last thing they said.
I don't want to start anything but Git is changing its stuff from Master to Main. Wondering if you guys could make an update that changes all of your base xml definitions to something neutral. not...
I use mods on Steam too, its not too bad you just have to find the folder where your 7dtd is installed and copy the folder containing the mod in the Mods Folder.
If you don't like launchers here is a video I direct people to when they ask me how to install the mod:
P90 sounds fun, I implemented some tinted guns for Voonder Veapons that use the vanilla meshes and tinted icons. Check out the Items.xml XPath stuff and maybe try your hand at making one.
Git Hub Repo for the code: https://github.com/CodeOvrLd/VoonderVeapons/blob/main/Config/items.xml
Check...
xFiberCraft 2.0 Mod Download - https://github.com/CodeOvrLd/xFiberCraft/archive/refs/heads/Mod.zip
xFiberCraft Discord - https://discord.gg/BMXqye8bZ7
Check out the Development on Git hub - https://github.com/CodeOvrLd/xFiberCraft
xFiberCraft's humble beginnings were the realization that...
Could Extends with Params be explained in more depth?
Code For Reference from blocks.xml:
<block name="terrDestroyedStone">
<property name="Material" value="Mrubble"/>
<property name="NoScrapping" value="true"/>
<property name="Shape" value="Terrain"/>...