Recent content by cmills

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    PC v1.x Developer Diary

    Been kinda curious lately,  What has been a bigger struggle when it comes to porting 7DTD to console, different API's, software etc, or lower processing resources available on console that keep it from running smoothly? Or is it just a general mix of both?
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    PC Alpha 21 Dev Diary

    Lol no, I'm not a new player. It's just that a lot of people are chirping about this or that being added in without being cognizant of the design philosophy the Fun Pimps seem to have - Just use mods like most active players do if you really want something. This philosophy is the same reason...
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    PC Alpha 21 Dev Diary

    Yea I meant terrain slider, just misworded it. My point is that a new biome only differentiated by terrain doesn't seem as impactful as something like a swamp one, which would definitely be pretty sweet.
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    PC Alpha 21 Dev Diary

    I mean, you could just set the biome slider for plains to 100% lol. IDK If its worth the time to design and code in its very own biome though.. I feel like re-implementing this would be great for further implementing a progression system. There could be a larger skew of tier 4/5 POI's in the...
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    PC Alpha 21 Dev Diary

    Hey guys, filthy mac gamer here. I just have a few questions regarding A21 using Apple.  I've heard Alpha 21 properly supports Metal now, but I've searched every corner of the internet and these forums without finding any info on the topic, or if it actually provides a measurable benefit for...
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    PC Alpha 21 Dev Diary

    Ha! Yea I meant voxels. But then again I'll take frame rates over pronunciation any day😂
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    PC Alpha 21 Dev Diary

    I know that since this is a vowel game it is very cpu intensive. With all of the high res textures of a21 and memory requirements, that come with it, would the game benefit more from a processor with higher clock speeds or a greater amount of cache? 
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