Recent content by Claymore

  1. Claymore

    PC A19: Why was the decapitation blood splurt nerfed?

    Well, guess Zeds don't have that much blood left. Would make sense to me. And I'm sure, mods will bring it back for people, wanting more blood :).
  2. Claymore

    Claymore's Modlets

    If you have an old version of the mod, simply download the updated one. Did that fix a while ago, because they weren't cleaning once a day :) 2 weeks, to be exact: https://7daystodie.com/forums/showthread.php?129728-Claymore-s-Modlets&p=1079405&viewfull=1#post1079405 Easy to miss :)
  3. Claymore

    Claymore's Modlets

    Just some tiny fixes for things, I'm not so happy about the final outcome or current state :) FARMPLOT CHANCE: Description: In A18 b149, POI farmplots became useless to harvest. I mean: 4 nitrate and some clay? That's not right. For me, you should still have a tiny chance to gather a plot...
  4. Claymore

    PC Where are the skyscrapers.

    5 maps and no skyscrapers. Ported me via map to each city (thanks to the overlays, we see cities now really perfect), but no luck. If there's a minimum value, then they should appear.
  5. Claymore

    PC Where are the skyscrapers.

    They seem currently not to get included via generation. If you look at your generated world at "\7 Days To Die\Data\Worlds\[WORLDNAME]\prefabs.xml", skyscraper_01 to skyscraper_04 isn't included But they're still included in the rwgmixer.xml <prefab name="fire_station_01"...
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