Tryin to be as clear as possible. Is there a way to, idealy in a already used world but if not i can live with that, disable the lock that prevents you from messing up a traders base? The trash the broken stuff it irks me so bad and i would edit my world file just to make it possible if i knew...
yoooo ty! ill do some experimenting with this but this looks absolute boss, tysm!
this as well!! gonna use the HELL out of that block replace thats exactly what i was looking for
(adding this line of text cause for some reason its saying this is spam ;-;)
as i said the efficiency of stuff like that doesnt help given that would make an entire area uniform when as it stands its a pathway that isnt flush with block palcement and off the pathway its hilly goes down at angles etc etc
LOOOOOL yeah same, ive done it in the past but this area, besides...
well i know that, as i tried but apparently failed to make clear. the problem is theres a long stretch of land at LEAST 500 blocks long that is generated to not be flush with the blocks, i.e. its slightly lower and placing a block to flatten raises it, not to mention the slow incline pathways...
Just the general trash stuff you see on roads or pathways or stuff. Not the gubbins you can break apart with an ax but i mean the things baked onto the terrain. How in the HELL are you supposed/expected to remove them?
It's gotten to the point that i feel you are explicitly expected to leave it...