Recent content by Chairkicker

  1. Chairkicker

    PC Alpha 19 Dev Diary

    As others have said, M107 .50 cal is the obvious choice. Could also do something like the AWP if you wanted to be trite, but it probably shouldn't be bolt-action. Even being magazine-fed, going from semi-auto to bolt action would feel like a downgrade, I'd wager. And yeah, the M107 has APHE...
  2. Chairkicker

    PC Alpha 19 Dev Diary

    There's a mod for this, see: https://7daystodie.com/forums/showthread.php?127758-Backpack-Buttons-A18!-(Stash-All-Stash-Stack-Stash-Stack-Smart) That said, I would love to see it integrate to the base game because it's so obviously wonderful. It was good for Terraria and it'd be good for this...
  3. Chairkicker

    PC Alpha 18 feedback and balancing thread

    Fascinating. I look forward to what you'll come up with. Considering the brilliance of the A18 skill rework, I have faith whatever you come up with will be well-designed. I think we're reaching the point where there's a ton of choices as to how a build can go, instead of just the 5 separate...
  4. Chairkicker

    PC Alpha 19 Dev Diary

    Relieved to hear this. I was hoping to get stackable javelins in addition to melee-oriented spears, but I suppose this would help if we aren't getting those. Been meaning to post a suggestion related to this; a chain/rope mod would be lovely. Could even add a legendary steel spear; a harpoon...
  5. Chairkicker

    PC Alpha 19 Dev Diary

    Perhaps weapons should have a "Repairs left" stat. Brown and orange weapons have only 5-10, but getting past that gets up to 50 or just infinite. Could make it "Breaks left", so that you can keep a brown gun going as long as you keep it well maintained, but this will cost more repair kits.
  6. Chairkicker

    PC Alpha 18 feedback and balancing thread

    Haha, definitely fair enough! The game's already so atmospheric that the unimmersive bits aren't enough to bother me. Maybe their concern was single-biome worlds. I know you probably aren't supporting that kind of playstyle, but some sort of sandstone material that doesn't require clay (or...
  7. Chairkicker

    PC Alpha 18 feedback and balancing thread

    Doesn't this game have an AKS? That has a folding stock, and so would prob fit.
  8. Chairkicker

    PC Alpha 18 feedback and balancing thread

    I'd like it if the LOD for plies could be extended on the lowest settings. At least 10m should take care of most indoor areas and hopefully wouldn't break the bank on budget. Doesn't this kinda lend credence to the argument that food in general is just too common and easy to get? If you're...
  9. Chairkicker

    PC Alpha 18 feedback and balancing thread

    You can just use NitroGen to spawn a world without traders.
  10. Chairkicker

    PC Alpha 18 feedback and balancing thread

    This is an admirable goal, but there's still the problem of introducing obnoxious spreadsheet comparison gameplay, necessitating we strip off all our mods to see if the new item is better or worse. However, I have a solution. Two in fact. 1) You've played ARPGs or even games like Terraria...
  11. Chairkicker

    PC Alpha 18 feedback and balancing thread

    To use the diablo/path of exile comparison, there are low-level legendaries as well, so this does make sense. And if the downsides are stark enough, they shouldn't be the kind of legendary that nullifies any hope of challenge until it's obsolete.
  12. Chairkicker

    PC Alpha 18 feedback and balancing thread

    Frankly, one of the first things I sought after upon A18 was a mod that restored the old exponent. For some reason I can't stand the extreme jumps in XP requirements. Maybe I'm weird in that I'd rather have 100% XP on A17 than 300% xp on A18; I like the steadier pace of levels, and the...
  13. Chairkicker

    PC Alpha 18 feedback and balancing thread

    Do you mean a semi-automatic magazine-fed shotgun, like a Saiga 12k? Or a fully automatic drum-fed beast like an AA-12? I kind of feel like we should have both; there are a lot of permutations of feeding and firing mechanisms, though I guess it doesn't help that the pump shotgun currently...
  14. Chairkicker

    PC Alpha 18 feedback and balancing thread

    Maybe you could tie game stage addition to game difficulty, or give us a separate "Game stage multiplier" option that controls how fast it ramps up and how much each extra player contributes to the total gamestage. Perhaps you could give game stage some geographic properties so that gamestage...
  15. Chairkicker

    PC Get rid of above ground ore and add a metal detector

    I don't want boulders to disappear, they're quite nice. That said, an idea for mining detectors would be to basically add in underground veins that are deep but incredibly dense, and are generally only detectable with the detector (they always spawn away from surface deposits). Surface...
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