Recent content by Calico

  1. C

    XML: Is it possible to add attributes to a node?

    My goal here is to add damage to tier progression in melee weapons. e.g. A tier 1 stone spear would have 12 entity damage, and a tier 2 stone spear would have 13 entity damage. <effect_group name="meleeWpnSpearT0StoneSpear"> <passive_effect name="EntityDamage" operation="base_set"...
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