Recent content by calebelt

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    PC The game should become more hardcore

    Let's admit that earlier versions of the game also had some very interesting ideas. I liked a lot of things before version 15.
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    PC The game should become more hardcore

    For fun, I installed 16.4 and 19 v173. Played for 30 minutes in each version, then increased the character's level by 10. In version 16.4 it is interesting to explore the world, zombies really scare and can kill if you relax. The default settings are average. I just set the option where zombies...
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    PC The game should become more hardcore

    I have to make a video for You of me pumping a character with a wooden club and not picking up loot? This is very simple if you have played any dynamic game (Doom, Quake, l4d). But it's long and boring. Early versions of the game were more complex and apocalyptic. Download version 15 for...
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    PC The game should become more hardcore

    What for? Imagine there is a game about racing. In this game, there are few turns on the tracks and slow cars. Players are asked to add interesting tracks with obstacles and increase the speed of cars. But you say: you need to do 20 laps on a circular track at a speed of 30 km/h. And if I say...
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    PC The game should become more hardcore

    The game does not get harder if you remove loot and increase the number of zombies. You will spend more time on the extraction of resources. I will still be able to build the cannon to get the iron and relax. I will still find, buy, and assemble 8 machine guns. I'll make a modification for them...
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    PC The game should become more hardcore

    After version 16, the game became stupid and boring. Weak zombies, stupid RPG character leveling system, strange modifications for everything. On the first levels, you have several dozen muskets. No one plays with muskets, they are stupid weapons. Developers specifically force you to use it...
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    Darkness Falls: They mostly come out at night...

    It seems to me that before the zombie invasion, no one did things to survive the Apocalypse. Who needs pipe pistols or muskets? Spears, stone arrows, and so on are things that can't be stored in store boxes or safes. Where can craft armor come from in an ordinary person's wardrobe? The world...
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    PC Alpha 19 Dev Diary

    I played for a few hours at v19. I really liked the new models and textures. Thank you very much for this. During two hours of play, I found 20 muskets in safes and more than 30 stone axes in toolboxes. I'm sorry, but this is nonsense. At least there should be pistols in the safe. The tool...
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    PC Command gfx help

    Good day! Where can I read all the features of the gfx command? "gfx help" - shows very little information from which it is not clear what values shaders can have and what is after "etc."you can only guess. Maybe someone knows the list of these shaders and postprocessing. (On screen discrete...
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    PC Alpha 18 Dev Diary!!

    At 18 will come off the arms and legs of a zombie? Will there be corpses? 17 was a very bad likeness of a FPS game. Boring and pointless. No adrenaline, no fear. No need to build a base and protect it. Take up arms and shoot the crowds of zombies that will magically disappear into the air. Play...
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    PC Alpha 18 Dev Diary!!

    In A17 there were new buildings in which the survivors lived. All players are waiting for the appearance in these buildings friendly NPC. The planned in A18 the emergence of NPC? Without NPCs, the game becomes boring. New weapons and new items are meaningless without quests or diplomatic...
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    Horde quickly does end. a17(240)

    For every 7th day there is a "Horde" of zombies. First there are a lot of zombies. After about an hour or two zombies stop appearing. And the night Horde turns into a night of boredom. Is it bug? How to correct this situation? Possible in xml to correct that be zombies during the Horde was there...
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    PC How do you like A17 experimental NOW?

    If the developers solve the problem with AI zombies. And solve the issue with the magical disappearance, after killing zombies. Then everything else is of little importance. You can simply add options to the game: - for crybabies - for " I'm just digging, save my base" - for those who like...
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    PC B221 nerfed way too hard

    I really liked the new zombie movement options. I include for all "run" and ordinary zombies cease to be easy targets. "Run" + "Sprint" + "Nightmare" = а great variety of zombies. Although zombies are still very stupid, but it makes the game an element of surprise and a little dangerous. Really...
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    PC What happens to the zombie?

    1. Separate discussions are created for each topic on the forum. It's pointless to discuss stuffing a car into a pocket in this thread. It annoys me too. I believe that the car needed a garage, which will have to defend against zombies. And the bike should at least reduce the movement speed when...
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