Recent content by calaverinha

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    Adding options to radial menu, how to do it?

    I want to do something like in UL, adding the option to pick up some blocks (like storage boxes) using the radial menu (holding E). Can I do this with xml or I need something else?
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    Where do I edit the number of quests available, and their reset time?

    If I want to add like a limit to 1 quest available every 48h, how do I do it?
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    Can you change zombie damage with a buff?

    I've tried using <passive_effect name="EntityDamage" operation="perc_set" value="@roll"/>, applied to the zombie, with @roll being 0 or 1. But this does nothing. I only see damage change with .xml files, but I don't want that. I want something like a blind debuff, with x% change for zombie...
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    How do I set Max health/stamina to a CVar?

    In this case here, for a buff: <triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="blockperc" operation="set" value="@ ? "/> <triggered_effect trigger="onSelfBuffStart" action="ModifyCVar" cvar="blockperc" operation="divide" value="10"/> <passive_effect...
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    "Return damage" as an armor mod, is it possible?

    I want a thorns/return damage type of mod, to use in armor slots. It should be like, every time a zombie hits me, they take X damage (the more mods you have slotted in your armor, more is the damage returned). I've tried to mess around with mods but I can only buff/nerf them, and not do my own...
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    How do I add "name_key" to a perk?

    I have a mod that requires some perks to craft, from some perk books that don't have name_key to them. The description of the unlock restriction becomes perkautoweaponsdamage. From my little research, I tried <setattribute xpath="/progression/perks/perk[@name='perkAutoWeaponsDamage']"...
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