Recent content by Boogman

  1. Boogman

    Texture2D

    I have export all 7D2D assets with AssetBundleExtractor.exe, Texture2D's & Mesh's. Is there some where I can look up what Texture2D goes with what model. I have to dig around every time I need a default Texture. Boogman
  2. Boogman

    GetActivationText

    Is this how you change the text the player sees when he looks at a block. I tried it but got an error: Format Exception: Input string not in a correct format. using System; using UnityEngine; public class BlockmyElevator : Block { public override string GetActivationText(WorldBase _world...
  3. Boogman

    Electrical mod

    Oh yes, that was one of the first things I did. It's a good Tut. I also been going through the Unity Tut's as well. And I'm brushing up on my C#, I have not programed in years. I do all my models in Maya 2012, I made models for a game call F.E.A.R. I did the first female character for the...
  4. Boogman

    Electrical mod

    Yes, it worked great. I did have the WireOffset (GameObject) in the wrong location. I put it right off the parent GameObject and set is coordinates. Also I found that the block coordinates are from the center of the block. Thanks for help HAL9000 & Guppycur.
  5. Boogman

    Electrical mod

    Ok, I put it under the mesh, not the GameObject. So it should look like this?
  6. Boogman

    Electrical mod

    Electrical mod Hum, maybe I am referencing the wrong dll. My reference is set to: C:\SDXModding\Game\Working\7DaysToDie_Data\Managed\Assembly-CSharp.dll Is the that correct? copied pasted from the Assembly-CSharp.dll: TileEntityPowered.WireOffset The Assembly-CSharp.dll only has 3...
  7. Boogman

    Electrical mod

    Electrical mod HAL9000, I added a child GameObject to the model and set it's location where I wanted the wire to be, sry but it didn't work. I even tried to add the GasmeObject to the parent GameObject and that didn,t work ether, maybe I'm doing something else wrong. HAL9000, I remember that...
  8. Boogman

    Electrical mod

    Hello everyone. I'm new to modding 7D2D. How do I get the wire to connect to the model at a specific location. As you can see in the picture, it just defaults to the center of the model block. Do I need to add a node(bone), join, vetor, etc? I have looked around the Assembly-CSharp.dll and...
  9. Boogman

    Electrical mod

    I was unable to delete this post. Moderator would you please delete this post for me. Also, is there anyway I can delete my post in the future? Thank you...
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