Recent content by bobross

  1. bobross

    PC FYI: advanced muffler connections do not work with padded armor anymore

    The whole point of padded armor is no movement penalty and no noise penalty. One of the guys we play with sticks with padded way into the game explicitly because there's no penalties on it and it still reduces crits a bit.
  2. bobross

    PC Alpha 20 Dev Diary

    Just wanted to chip in on the subject of Twitch Integration from a slightly unusual viewpoint. I am not a streamer, I have no intentions of being a streamer, and - in general - I don't quite "get" why people like to stream. What I am, is an IT professional who gets a huge kick out of running...
  3. bobross

    PC Alpha 20 Dev Diary

    I sincerely doubt you'd have a problem with a headless server. Before my upgrade, I was running two instances (granted, as docker containers, but still) on a Ryzen 5 1600AF with 64GB of RAM. At no point did I ever see the CPU load, even with 6-7 players on each server, exceed 15%. Usually it ...
  4. bobross

    PC Alpha 19 Dev Diary

    Out of curiosity, is it intended for Dire Wolves to NOT attack Zombies for some reason? On our latest playthrough, we got unreasonably unlucky on Night 1 with three Dire Wolves, two regular wolves, and a fat Hawaiian guy spawning immediately around our claimed POI. Due to a series of unfortunate...
  5. bobross

    PC Alpha 19 Dev Diary

    I thought we were in the land of gameplay trumping realism? We aren't standing on the crops, we're standing between them. Or whatever you need to decide on for reality purposes to float your boat. Fact remains, players are going to walk on top of their farm plots in order to harvest, and...
  6. bobross

    PC Alpha 19 Dev Diary

    Nope, happened to me an hour ago in my SP save, which is pregen01. Behavior is definitely different from A18 at a minimum. PoloPoPo's video above is exactly what I'm seeing too.
  7. bobross

    PC Alpha 19 Dev Diary

    I'm getting it in SP and MP.
  8. bobross

    PC Alpha 19 Dev Diary

    I think they're saying (in a very bad way) that something changed in A19 as far as plant colliders are concerned. I can be standing on an aloe plant, looking at a blueberry bush, the text on the screen SAYS blueberry plant, I punch and I get the aloe plant or the seed. Picking cotton or...
  9. bobross

    PC Alpha 19 Dev Diary

    It still resets below a certain time. I haven't done rigorous testing on it because I sort of assumed it was intentional, but anything below, I want to say 3.5 seconds left, resets to 3.5 seconds if the pick breaks. If it were possible (and I have no idea if it is possible), it'd be nice if...
  10. bobross

    PC Alpha 19 Dev Diary

    Just my 2 cents on that but yes - it WAS fixed. The fix was allowing interruption of the reload animation/process to switch to another weapon. If that wasn't an option - the equivalent of dropping the empty rifle to go for your pistol - then auto-reload would indeed be punishing. Since it is, I...
  11. bobross

    PC Alpha 19 Dev Diary

    Um. To be totally honest, I've never had that issue at all, because if I get surprised by something coming up behind me and attacking when I'm shooting, I'm automatically going to sprint away, not just walk. And sprint removes you from ADS when you do it. If anything, the only thing that ever...
  12. bobross

    PC Alpha 19 Dev Diary

    Well, that's exactly what I'm complaining about with Crossbow, so if you really do want that switch to crossbow. You'll even get an option for a scope. That said, even if the shot is perfect, you're going to have to re-aim because there's a change for recoil for some strange reason. Never...
  13. bobross

    PC Alpha 19 Dev Diary

    Not Gazz, but if you right-click, ADS toggles on. If you right-click-and-hold, it goes into ADS until you release the right mouse button. Otherwise pretty much the same. EDIT: And I see Roland beat me to the punch. Reading fail on my part. I don't recall ever seeing a journal entry, I just...
  14. bobross

    PC Alpha 19 Dev Diary

    If there's a new crossbow, it's not in Latest Experimental. Just checked recipes and I'm seeing the same old Compound Crossbow we had in A18, and the Iron Crossbow as the only two weapons. I admit I have not tried the Compound Crossbow in A19 - haven't gotten a schematic for it yet - but unless...
  15. bobross

    PC Alpha 19 Dev Diary

    Wanted to drop a bit of feedback - may have missed this but 574 pages and MM hasn't commented on it, so figured I'd toss it out there. Bow and (especially!) Crossbow have taken fairly significant quality-of-life hits this patch. With bow, it's more spammy-clicky now because after every arrow...
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