Recent content by bitmapman

  1. bitmapman

    PC Alpha 18 Dev Diary!!

    I'm glad to hear the pacing seems to have been slowed down a bit. I feel like it should take some time to advance to the next technological era. The upgrade to iron/steel feels more significant and important when you've had to work at it for a while.
  2. bitmapman

    PC Alpha 18 Dev Diary!!

    Keep in mind that we'll be double dipping weapon damage in A18. I don't know exactly how the stats will scale, of course, but presumably a high tier gun with good stats and mods will do quite a bit more damage than now. Combine that with perks from your preferred skill tree, which includes...
  3. bitmapman

    PC Alpha 18 Dev Diary!!

    Nothing left to do but wait for experimental and absorb any bits Joel sees fit to share with us, I guess.
  4. bitmapman

    PC No new information about Telltale?

    As far as I know, the most recent news about it was on the dev livestream about a month ago or so. All they really said was that it's a complicated financial and legal mess and that you'll have to be patient if you want to play the most recent updates on console. So, no, nothing concrete about...
  5. bitmapman

    PC Alpha 18 Dev Diary!!

    Yeah that's the next best thing. At least that way you wouldn't have to stop what you're doing in order to check. Not my personal ideal, but better than what we have now. So just to be clear, you're saying a food/water display on the HUD is superfluous clutter in a survival game? Can you name a...
  6. bitmapman

    PC Alpha 18 Dev Diary!!

    I know I said I would stop harping on this but Gazz got me thinking! Here's how I would do it. The food and water bars are displayed under your stamina/health bars and show the max food/water you're able to have, but also have little indicators showing at which points you start taking...
  7. bitmapman

    PC Alpha 18 Dev Diary!!

    True, but that still doesn't solve the problem I was having. Even once I knew the reduced max stamina bar shows me that I'm hungry, it doesn't tell me anything about my thirst, so I still checked the menu pretty regularly to see my food/water level. Plus, I still didn't know about either hunger...
  8. bitmapman

    PC Alpha 18 Dev Diary!!

    I just got done watching the video where Joel shows off the reorganized perks, and while this might be old news to most, I have to say I'm pretty excited for the new perk structure. I think it's a vast improvement over the current system. Instead of feeling like you have to spread your points...
  9. bitmapman

    PC Alpha 18 Dev Diary!!

    I'm aware that it's possible to manage this stuff without the info being present on the HUD, I just don't think the extremely minor gain in decluttering the HUD is worth the loss of information availability and the extra steps of pressing a button and clicking a tab before you can check...
  10. bitmapman

    PC Alpha 18 Dev Diary!!

    If it's good enough for your son, surely it's good enough for your loyal fans too! :smile-new:
  11. bitmapman

    PC Alpha 18 Dev Diary!!

    You're right that the max stamina bar lets you know when you're starting to incur hunger penalties, but I didn't know that as a newbie. I had to google it to understand where my stamina was going, and that I had to check a menu to see my hunger and thirst. Also, you don't know about thirst...
  12. bitmapman

    PC Alpha 18 Dev Diary!!

    I know the icon is there, but it doesn't appear until you're already very low (around 60ish I think). I'd rather know if I have "room" to eat right now so I can declutter my inventory. I don't think a couple little bars is really very much clutter. Plus, it's not clutter if the information it's...
  13. bitmapman

    PC Alpha 18 Dev Diary!!

    Are there any plans to place hunger and thirst on the HUD somewhere? I'm a new player and I find it a little strange that I have to open a menu to check on my food/water values. Seems like that would be the kind of information you'd want readily accessible at all times in a survival game. I...
  14. bitmapman

    PC A deep appreciation that the pimps aren't afraid to scrap and rebuild a game system

    Did they really "redo" it for A18? What they've shown looks more like a tweaking than a straight up refactoring to me. It's more like they reorganized it in order to facilitate specialization better, but most of the perks and the way the system works on the whole are pretty much the same as before.
  15. bitmapman

    PC So eager for A18e! No more juice for A17, knowing what's coming.

    No, not really. I actually found 7 Days while looking for alternatives. They made the gameplay a bit more palatable than it was before, but it's still annoying that you have to listen to some other player breathing heavily into the mic whenever you're near other people. Also the cash shop is...
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