I'm using a motion sensor with identical settings to the turret connected for each turret which only powers the turret when the motion sensor triggers.
I'm running 18 turrets on a single generator with that build and the generator lasts usually longer than an ingame day.
Oh no, you can't mess with the gamma slider! Didn't you listen what TFP said about the FOV slider:
You don't know what you are doing!
After all, the game looks identical on every computer at default settings, right? No matter if you are using a 21:9 monitor with backlight pulsing or a 20 year...
The FOV-Slider needs to be available again.
What is higher performance for, if you can't play the game at all because of motion sickness?
There has to be an option to disable all the head shaking and bobbing, too, because of the same reason.
That is a standard in all good...
They don't seem to be in the creative menu. I think I found them in the xmls, will have to readd them.
I always used them for decoration in the mine.
@Funpimps
Please readd them to the creative menu. It's always bad for creative players, when those cool looking items get completely removed...
With the new vehicle system, might there be a chance that we see minecarts in the future?
Underground digging for hours and building my own huge mine with decoration was always one of the best features in the game for me.
So tracks for minecarts, maybe additional ores and "mine stuff" (wood...
What does this mean? Is that build feature complete and only bug testing is left (hence the testers info)?
Or is this just another "normal" build with features still being added (because then the info that this build is going to testers would not be relevant and gives no clues how long it may...