Recent content by Bearcat

  1. Bearcat

    Not a mod exactly, but I'm playing around with the config files...

    I'm trying to force the game to generate giant cities using the rwgmicer xml file. I've managed to make kinda larger cities, but I'm trying to see if I could make a full map city or at least cover half of the map with at least one giant city. What is the maximum number of tiles the game will...
  2. Bearcat

    Save physics object loctations?

    There wouldn't happen to be a way to mod when an item is dropped on the ground, it doesn't get deleted after ten seconds? My idea would be to combine this with a mod then when zombies died, any loot they have on them falls on the ground, instead of in the loot menu. This idea is also for...
  3. Bearcat

    Live camera feed?

    Would it be possible to use the TV's in game and have a very low resolution live feed of a camera on your base? Would be neat for high level base management to have a monitor room.
  4. Bearcat

    PC PVP Camo?

    With the camouflage pattern cloth paint, and the camo netting, do you think its possible to make hidden forrest forts that would actually be unseen by other players? Or would the way it renders objects make it too easy to spot?
  5. Bearcat

    Are you sure you want to Scrap?

    Could there please be a yes / no prompt for scrapping? I keep accidentally scrapping things when I'm trying to read / equip / use things in a hurry while running from the zombies. Or at the least, put the scrap button a little farther away from the use button?
  6. Bearcat

    Trucks with mobile build space?

    Would it be possible to have vehicles that have a small buildable world grid on them? Since seeing the jeep design, its got me thinking about it. A lot. My idea is partly to have vehicles that double as your home for players who prefer a nomadic play style as apposed to bunkering down in one...
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