bdubyah's latest activity

  • bdubyah
    Does it not ever get tiring?
  • bdubyah
    bdubyah replied to the thread 2.6 Difficulty Changes.
    The spreading loot throughout the POI is the route I've taken with most all custom POIs I've made. Then people always think the POI...
  • bdubyah
    bdubyah replied to the thread PC V3.0 Sandbox Siege Dev Diary.
    But the important question is will there be a roadmap for them? That's the most important part. /s
  • bdubyah
    bdubyah replied to the thread The Wasteland.
    bdubyah updated The Wasteland with a new update entry: 2.6.3.3 Read the rest of this update entry...
  • bdubyah
    bdubyah updated the resource The Wasteland with 2.6.3.3.
    !!!EAC MUST BE OFF!!! Game Version: 2.6 Wasteland Version: 2.6.3.3 -Mod Dependencies(Included): SCore v2.6.35.1852 NPCmod v2.6.0...
  • bdubyah
    bdubyah replied to the thread 2.6 Difficulty Changes.
    They have a part system POIs use to add some randomness. They should just extend that to allow/force main loot parts to spawn in random...
  • bdubyah
    bdubyah replied to the thread The Wasteland.
    bdubyah updated The Wasteland with a new update entry: 2.6.3.1 Read the rest of this update entry...
  • bdubyah
    bdubyah updated the resource The Wasteland with 2.6.3.1.
    !!!EAC MUST BE OFF!!! Game Version: 2.6 Wasteland Version: 2.6.3.1 -Mod Dependencies(Included): SCore v2.6.35.1852 NPCmod v2.6.0...
  • bdubyah
    bdubyah replied to the thread Inventory management..
    This is how I feel. It's a survival game first to me, and inventory management is a part of that. But I've noticed a shift in more...
  • bdubyah
    bdubyah replied to the thread Chuck.
    Probably a bug worth reporting. But sure, come rant about it in a thread instead.
  • bdubyah
    bdubyah replied to the thread Windows you say 2.6 is stable?.
    Only time I've seen anything like that is when I loaded a vanilla save I started with my overhaul loaded. Without providing a log there...
  • bdubyah
    Still seems to be an issue in 2.6 as well. And to clarify my last post, now the red boundary is actually the quest limit and if you...
  • bdubyah
    bdubyah replied to the thread Is stealth truly pointless now?.
    One issue that still seems present with sounds is: for a lot of things other than distraction items like rocks, the sound originates...
  • bdubyah
    bdubyah replied to the thread Is stealth truly pointless now?.
    People don't understand with levels into stealth, even with trigger volumes, you can just scoot away and after a small amount of time...
  • bdubyah
    bdubyah replied to the thread Mods not coming to console.
    This was a response from the recent ama on reddit. They don't specifically say they aren't going to use Workshop, but it seems they'd...
    • 1776081919473.png
Back
Top