Recent content by BadZombie

  1. BadZombie

    Mod concept: nomadic survival, no vehicles, more emphasis on agriculture

    I'm currently gathering info which I intend to turn into the ultimate primitive survival mod, providing the framework for a more realistic experience in the event of a "real life" zombie apocalypse, while taking influence from historical sci-fi conceptions of zombies. Any feedback/suggestions...
  2. BadZombie

    PlaySound if Equals specific value

    Hi all, I am trying to get a buff to play a sound when a specific number is output from the CraftingOutputCount value. For example I have slot machine on my mod that uses buffs to generate odds/wins etc First it generates a random number: <triggered_effect trigger="onSelfBuffUpdate"...
  3. BadZombie

    Archetypes.xml - an easier way to customize?

    Hi all, In my mod I have a bunch of NPCs, and I want to customize each one unqiuely. At the moment my method is making minor changes in archetypes.xml, loading up the world, and looking to see the changes, exiting the world, making another minor adjustment, starting up the world, looking to...
  4. BadZombie

    Dedicated server with customized PREGEN map

    Hey all, I have been troubleshooting this for about 5 hours, no matter what I have searched and tried nothing seems to be working. What I am trying to do is have a map - which I have added 1 POI too - onto my dedicated server to be playable. I have a nitrado server. I have edited the...
  5. BadZombie

    Casino Mod by BadZombie

    You've collected the tokens, now come and spend them! Duke's Casino is a heavily guarded fortress where the adventurous and megarich come to unwind. The casino is surrounded by a high metal wall and guarded 24/7 by the toughest SOBs in Navezgane, so you can feel warm and safe inside the...
  6. BadZombie

    Workbench plays a sound while inside, stops when you exit

    Hi all, Just wondering if this is possible at all. Ideally what I am trying to get is when a player opens a workbench a sound plays - maybe on a loop - although for now just a sound would be a good starting point. The sound then stops playing when a player exits the workbench. If the...
  7. BadZombie

    Removing panels in Xui causes errors - workaround?

    Hi All, I hope somebody more experienced with xml can help me out with this problem. I have created a new workbench and I'm trying to remove certain elements which I don't need in order to tidy up the code. For example, in Config/XUi/windows.xml I have created all new windows for my new...
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