Recent content by Aviose

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    PC Lucky Looter Is Almost Useless by far in A18

    The looting speed is insane at max level in comparison, too, and that alone makes the perk worth it in my opinion. When it takes me 20% of the time it takes you to look through that car, I know I can do it with enemies chasing my tail while you're looking at like 15 seconds to loot it.
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    PC dead-is-dead just ain't working for me in A18 (yet…).

    I actually had a Spider before the first night ended, and certainly had both ferals and wolves before level 2. It seems like there are less zeds, but that they feel stronger now.
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    Are non-repeatable Trader Quests feasible?

    I'm curious if it is possible to use a non-repeatable quest and put it on the trader. I've been working to try to create quests with someone and wasn't sure how it would impact the trader. If someone clears a non-repeatable quest that is on the trader, will that quest never populate for them...
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    PC Complete (and last) statement to the status of A17 and its mistakes

    Yes, and if you look at the Kickstarter and the original goals of the game, they never had anything close to those goals in most areas until A17, then dropped a ton of it on us. A17 creates the game that they wanted from the beginning (while they still have some things to implement. The hell...
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    PC Developer Discussions: Alpha 17

    Jawoodle did a video testing the changes, and it looks good. When they try to jump to you and fall, not only do they try to break a block as they are falling, they continue trying to break blocks in destroy mode for a couple seconds, then switch back to their path, so while they still fall for...
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    Avimods (Material rate bonus for streamers)

    I plan on making a few different mods with different purposes. The first one is designed specifically based on a statement on Games4Kickz stream. He stated that he would use a mod, if he could find one, to improve harvest rates since he cuts those portions out of his stream as they get...
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    A.I. pathing preference alterations and traps

    Where is it determined that the effective hp of doors are lower than actual hp? I'd like to create a modlet, but I would need to know where pathing priorities of doors and such are determined. I would like, specifically, to make traps be viewed with reduced hp in the same manner that doors are...
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    SubBiomes question

    I am trying to edit the biomes.xml to reduce the amount of shrubs/grass that spawns on world generation, and I wanted to know how editing the subbiomes works... Some biomes have multiple subbiomes. Each of these have their own probabilities for decorations, but the subbiomes don't seem to have...
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    PC Developer Discussions: Alpha 17

    And this is typically because it doesn't matter how pretty things are when they are first set up. Things in your system will change. Cables will be moved... And the more cables the network requires the worse it will work, from day one. I worked on a PKI team where we all had to do a bit of...
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    PC Developer Discussions: Alpha 17

    Plus, they will also kill tree forts now, too, iirc.
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    PC Developer Discussions: Alpha 17

    Maybe "unlived"?
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    PC Developer Discussions: Alpha 17

    So like Death Road to Canada? :p While I enjoy that, I enjoy 7dtd for different reasons.
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    PC When will the game be released?

    I suppose the question to ask is how much game development you have ever done? Whether as an amateur, part of school, or professionally? Seeing the list of changes on their front page, having done game design in school and having worked with software developers, I can tell you that they have...
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    PC Developer Discussions: Alpha 17

    I couldn't do the thunder... I've had issues with thuderstorms and fireworks since I left Iraq. Too much mortar fire. I play with the sound pretty low because of this.
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    PC Developer Discussions: Alpha 17

    Possibly, but they had mostly M16's when I was still in like 8 years ago. They're a support oriented post, not infantry, so they aren't exactly first in line to get upgraded weaponry. Only about a fifth of their individual firearms in the units I was a part of were M4's at the time. That said...
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