Recent content by ApexAlphaGaming

  1. ApexAlphaGaming

    Is it possible to "flip" a 3d model in game based on actions?

    The title may be a bit confusing, but essentially, while adding guns to the game I discovered that the game simply toggles on and off a certain attachment depending on whether it has been added. So is it possible to take a 3D model, in Unity, copy it, flip the copy to face the opposite...
  2. ApexAlphaGaming

    Attempting to add a Thermos to the game, help with code?

    The code looks like this but does not work for obvious reasons. <item name="drinkThermosRiverWater"> <property name="HoldType" value="3"/> <property name="CustomIcon" value="drinkThermosRiverWater"/> <property name="DisplayType" value="waterDysentery"/&gt...
  3. ApexAlphaGaming

    Why does this code not work?

    I'm trying to shorten a previous code:   <append xpath="/items/item[@name='gunMGT0PipeMachineGun']/property[@class='Action0']/property[@name='Magazine_items']/@value">,ammo762mmBulletStun</append> <append...
  4. ApexAlphaGaming

    Attempted To Add New Forge Material, Forge Broken, Help?

    IndexOutOfRangeException: Index was outside the bounds of the array. at XUiC_WorkstationMaterialInputWindow.OnOpen () [0x0005f] in <39cf8b713b17414c9e5ddfff01d6df19>:0 at XUiC_WorkstationWindowGroup.OnOpen () [0x0023c] in <39cf8b713b17414c9e5ddfff01d6df19>:0 at...
  5. ApexAlphaGaming

    Can The Scrapping System Be Entirely Overhauled?

    The current scrapping system is horrible and underutilized, not to mention a nightmare to learn and modify. It would be far superior to have the game simply check the item's recipe that you wish to scrap, verify the items used in the crafting process, and return a percentage of those items back...
  6. ApexAlphaGaming

    Don't know if it's been asked before, Is there a way to test code without having to run the game and enter into a world?

    Is there a way to test code, preferably with an output log, without having to run the game and load into a world??
  7. ApexAlphaGaming

    Back From Month Hiatus, Can Buffs Have a Random Duration??

    Simple question, probably not-so-simple answer, but can Buffs have a random duration value somehow? I can't seem to figure out how to even go about it. Can I use the argument "RandomRoll" or "randomint(X,X)" Help?
  8. ApexAlphaGaming

    Help With Some Code. Am I Blind?

    Sorry for the lack of update, been working on it, I did discover the "woodLogPillar100" issue and fixed it, but unfortunately it doesn't resolve the issue entirely. Blocks.xml is still giving errors, but now the errors no longer point to any particular line of code in the logs, leaving me...
  9. ApexAlphaGaming

    Help With Some Code. Am I Blind?

    An exerpt from the logs and the code below "2020-07-16T20:48:41 17.703 WRN XML patch for "blocks.xml" from mod "Apex's Survival Immersion" did not apply: <remove xpath="/blocks/block[@name='woodLogPillar']/drop[@event='Harvest']" 2020-07-16T20:48:41 17.737 ERR XML loader: Patching...
  10. ApexAlphaGaming

    In Need Of A Very Specific Gun Model

    Can anyone link me a 3D model for a Ruger 22/45 Lite? It is the most aesthetically pleasing pistol I've ever seen but nobody has created a 3D model rendering of it yet, and if they have, then Google is unable to find it. If no links exist I am willing to buy a 3D model of the gun. See link for...
  11. ApexAlphaGaming

    Scrap Mechanic in the XML Files??

    Where is the scrap mechanic located in the XML Files? Is it the "Material" property? Is it meant to be under "Recipes"? I'm trying to change all cans scrap mechanic to turn them into Aluminum, an element I've added to the game. Help??
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