Recent content by AnsontheToad

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    Toads Modlets

    I see your using DMT. Are you putting my mod in the folder with the DMT mods? I haven't used DMT myself so am unsure but I can see my mod was not loaded. My mod normally should go in the Mods folder located in the main steamapps/common/7 Days To Die folder. 
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    Toads Modlets

    I don't usually share my mods but haven't seen anyone post any like these so thought someone would enjoy them. Feel free to change and expand on them as you see fit. Incendiary Rounds modlet. Adds a gun mod that will randomly set fire to zombies. Basically burning shaft mod but for ranged. Mod...
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    How to make stone axes do "zero" damage vs metal?

    The values your looking for are in the items.xml the stone axe is listed as meleeToolRepairT0StoneAxe.  <passive_effect name="DamageModifier" operation="perc_add" value="-.33" tags="stone"/> <passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="metal"/> If...
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    PC How do you like A17 experimental?

    A17 has brought in some really great features and improvements. But also some changes that I personally haven't cared much for. One major improvement for my friends and I has been the party system. Being able to group up with friends and share xp is a very welcome addition and adds to the...
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    Mod idea (Help) "Schematics Inventory Mod"

    I have the idea of making a separate Inventory just for holding schematics. I think creating a separate inventory tab or area in the ui wouldn't be all to difficult however the issue I have is I have no Idea how to limit it to only schematics or books. I tried looking into how clothing was...
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    Remove ambiance and fog from burnt forest and wasteland biomes?

    Since I can't currently lessen or remove burnt forest or wasteland from the map. Does anyone know how to remove the noise and visual effects from said biomes? I have looked in the biomes.xml and in the sounds.xml as well as all the other files and do not see what I am looking for. Anyone know...
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    Is RWG hardcoded in A17?

    I'm trying to lessen the amount of burnt forest I seem to be constantly running into and it seems any changes made in rwgmixer.xml are ignored. I have even tried having only snow and no effect. Any Ideas? <biome_spawn_rules> <!--<biome_spawn_rule name="pine_forest"&gt...
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