Recent content by Anoraki

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    PC Awful zombie spawn positions

    I've been wanting a system like this that's map-wide. Maybe each dot wouldn't represent a single zombie, but a horde. Combined with the zombie area density system in games like Project Zomboid, it'd make it so you could actually make a dense city slowly more empty of zombies, and more would come...
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    PC What can be done for game balance?

    Ummm, yeah? Adding filler content that doesn't really add to the gameplay doesn't make it more fun, and probably would just mess up the balancing even more. Add a bunch of guns that aren't balanced well and people will only use one of them.
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    PC Your hopes/dreams for a20 in the future?

    - Dumber zombies that don't automatically path to whatever the "weakest" spot is in your base - Action skills, like in A16 and mods like Ravenhearst - More base traps since they've been mostly the same since A16 - Fixed loot system - Make good loot POIs much harder to clear out with new...
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    PC Tried A19, A16 is still best Alpha

    Yeah... hard barriers would be awful. I wonder if it would be a good idea for big loot POIs, like skyscrapers and military bases, to have some sort of built-in security system with turrets or whatever (but only in the loot room). That would at least make it hard for someone with primitive tools...
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    PC How do I grab the player count from a server?

    Hello, I've been wanting to make a program that'll notify me when someone gets on a server. The problem is, I don't really understand how to get that data from the server. There's a short wiki page on this, but it isn't really clear. Basically, all I'd like to do is send a request for the player...
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    PC Which is the most important feature VII

    If this was A9, I would go with Navezgane as RWG was so terrible back then I thought it wouldn't go very far. Now, RWG has proven to been the future of the game and it should be pursued strongly. Any static maps made are just gonna hold dev times back for a single playthrough for the minority of...
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