Recent content by alphaniner

  1. alphaniner

    PC Forum display options?!?

    Thanks for the update!
  2. alphaniner

    PC Agricultural Playstyle - Terrain & Farming

    QUOTE=Dracula;n1723751]It's fun to imagine a sort of "Omega Man" situation in which I'm the last man alive and I've taken to rebuilding society. Be careful. Back in the day I liked to imagine myself in place of Will Smith in "I Am Legend" and I've since become a miserable old bastard.
  3. alphaniner

    PC 4x4 or motorcycle?

    Another @Boidster experiment, baited breath ensues! :adoration:
  4. alphaniner

    PC Alpha 19 Dev Diary

    Indeed, I hadn't noticed that. My apologies, @bobross. :yield:
  5. alphaniner

    PC 4x4 or motorcycle?

    SHUT UP AND GET IN THE TRUNK OR YOU GET NO HOBO STEW! I haven't tried the 4x4, is it really unsuited for offroading? That would be really disappointing IMO.
  6. alphaniner

    PC Forum display options?!?

    Yeah, but it's kind of disappointing there isn't a stickied thread that's periodically updated to keep us apprised of said transition...
  7. alphaniner

    PC Agricultural Playstyle - Terrain & Farming

    Exactly. I don't think there are even any plans for placing buildings beyond the rare, very rundown hovel-shacks that exist now.
  8. alphaniner

    PC 4x4 or motorcycle?

    When you phrase it like that, I can't help but wonder if the complaints about its lack of player capacity would be ameliorated by allowing additional players to board as cargo, taking up some storage space...
  9. alphaniner

    PC Agricultural Playstyle - Terrain & Farming

    I'm a fan of RW (moreso than 7D if I'm honest), but I'd say it's actually less suited to OP's desires than 7D. The survival aspect is very shallow ATM. Not to mention it doesn't seem like he wants to construct buildings himself, much less take the time to do it with RW's plank and beam system.
  10. alphaniner

    PC Alpha 19 Dev Diary

    Our respective understandings of the game's design are apparently very different. From my perspective, in 7D realism is pretty much always sacrificed in favor of gameplay and balance. That's not a complaint, just an observation. Even when someone criticizes a mechanic I both like and find...
  11. alphaniner

    PC Alpha 19 Dev Diary

    This is academically interesting, but why enforce realism on a niche mechanic when it plays no factor in the overall game design?
  12. alphaniner

    A19e Nitrogen - UNSTABLE

    To prevent the sprinkling of desert and snow in the middle of the map, you have to use the sliders to disable mountain and desert. IMO it sucks to have no mountains though, plus having just mountains sprinkled in the forest isn't so bad. So I set the sliders to F 8 / M 4 / D 0 / R 4 / Rn 0. You...
  13. alphaniner

    PC Can't aim at blocks any longer

    I noticed that too. I had never paid close attention to the border before, so even though it was unexpected I assumed it was normal.
  14. alphaniner

    PC Can't aim at blocks any longer

    The thing is, a number of people reported varying kinds of hitbox weirdness in their 18.3 games after the 18.4 update. For most it was blocks, whereas I couldn't hit the broad size of a zed with my newly crafted iron club. I admit it seems unlikely, but it could be that the issue has finally...
  15. alphaniner

    A19e Nitrogen - UNSTABLE

    Not that I know of. helped me understand how to use a mask, but I learned how heightmaps and biome-maps work by looking at other worlds. The heightmap is a greyscale image where black (RGB 0,0,0) indicates the lowest elevation and white (RGB 255,255,255) indicates the highest. Water spawns at...
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