Recent content by Aldranon

  1. Aldranon

    PC Alpha 21 Dev Diary

    Very few shooter games are even close to realistic. To get that "rock steady" sight picture that are in most shooters you need to be prone and use the gun's sling in various ways. Then you use your breathing to make the fine aiming adjustments. So, who wants that in a game??
  2. Aldranon

    PC Alpha 21 Dev Diary

    With the number of players online almost hitting 100K at one time, I don't think TFP will be in a hurry to change anything but obvious bugs. And rightly so, TFP are on to something. 
  3. Aldranon

    PC Alpha 21 Dev Diary

    Hey, I got you a charm bracelet made out of authentic zip line! Trader Rekt would never lie about an expensive keepsake. 
  4. Aldranon

    PC Alpha 21 Dev Diary

    Once the bear rug at Joel's place is craft able, I'd say 7D2D went Gold! :)
  5. Aldranon

    PC Alpha 21 Dev Diary

    Oh, I like that a LOT! The game could have a low end price to simulate other survivors buying the bargain priced items.
  6. Aldranon

    PC Alpha 21 Dev Diary

    Using the steam popular charts, 7D2D has never been a better game. Also, I'm pretty sure that TFP will have enough money to finalize their vision of a perfected 7D2D and roll into a Part2 or something altogether new. A21 is better than A20 IMO, but something is not quite right yet (IMO) and I...
  7. Aldranon

    PC Alpha 21 Dev Diary

    Well at least one thing that I thought was completely goofy has been partially resolved! The 7D2D "Fungus Guy" (aka The Last of Us fungus) is now a scientific possibility! I never thought I'd see that day where a fungus can infect a person internally.  (Look up Desert Fungus, it's a cleaver...
  8. Aldranon

    PC Alpha 21 Dev Diary

    Best to be fair and make any player made blocks generate heat...
  9. Aldranon

    PC Alpha 21 Dev Diary

    The last thing TFP want is ending up making another "Stardew Valley".  They want action, survival and a fight for your very life! SO, you get Zombies that teleport behind you, fall from unreachable ceilings and from many other odd or even inconceivable locations. Is that over the top? Maybe...
  10. Aldranon

    PC Alpha 21 Dev Diary

    What the player does in the 7 days to prepare would be critical. Also, starting wealth and residence location would be a difficulty setting, all the way up to being homeless! Occupation could be important in helping the player survive.  Some occupations have more survival nature to them, but I...
  11. Aldranon

    PC Alpha 21 Dev Diary

    Perfect! By the time Part2 is ready, our great-great grandchildren would approve. :)
  12. Aldranon

    PC Alpha 21 Dev Diary

    Maybe a greatly expanded Navazgane, but I was thinking that the player could: 1) Start in the New York area (included the airport to indicate the scale) 2) Start in a hospital and the zombie apocalypse has: A) Just started. B) Will start in 7 days (Giving the player time to prepare).  C) A...
  13. Aldranon

    PC Alpha 21 Dev Diary

    If Zombies are supposed to be dead, then how does blood gush out a corpse when damaged(re-killed)? Nope, the "zombies" are alive (probably 50% modified rabies virus and 50% demonic force straight from hell...) That or we are back to the "having a bad coma dream", waiting on part 2 to start...
  14. Aldranon

    PC Alpha 21 Dev Diary

    As I use to say: Guns don't kill people... it's the bullets. So, pipe weapon would most likely do less damage as the pipe would rarely have an exact 7.62mm opening.  That would give less energy to the bullet and hence, do less damage. For the modern weapons, the barrels condition would play...
  15. Aldranon

    PC Alpha 21 Dev Diary

    I have built maps with no hills or mountains, and it hangs for maybe a couple minutes at 84% on road smoothing.
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