One of the traders has a line "If we don't have what you're looking for, we can always get it".
I think it would be cool if players could pay Dukes for the Trader to make an attempt to find the item. It would always be of a random quality and quantity between predetermined values (with those...
Hello again, this is actually two entirely different suggestions that i've simply put into one thread. If you have opinions, please specify what your opinions are about.
1) Shared Trader Quest Tiers. (All Traders, always. Not just sometimes)
While I understand that conceptually some people...
Hello.
I have a simple suggestion;
Rework how loot abundance works so that it functions off of increasing rerolls on a loot table instead of a multiplier for how much of each thing you get post-loot rolls. This would cause higher/lower loot abundances to have a stronger effect on things like...