Recent content by 4sheetzngeegles

  1. 4sheetzngeegles

    Roland's Top Ten Ranked: Items that have been added

    For me I agree with the need for randomization of poi internal layout regarding loot and zombies, even rooms configuration. Why? Human memory, and retention, If people had the retention memory of a fruit fly the layout would be perfect. But, Once achieved or transgressed replay-ability slowly...
  2. 4sheetzngeegles

    🙀GRANDPA'S TOP TEN RANKED: Items that have been removed.

    Don't know why but I miss. Rabbit on a stick, and the jumping sticks to put them on. It's the simple things.
  3. 4sheetzngeegles

    Roland's Top Ten Ranked: Items that have been added

    I hope they make it Fuzzy.
  4. 4sheetzngeegles

    Roland's Top Ten Ranked: Items that have been added

    2 POIs Laz and crew, have added spice. Personal wish: That they could be made modular variables. Meaning that any two external frames, could be completely rearranged internally, when you enter. Sort of like a procedural dungeon layout, then every entry could need a different strat for...
  5. 4sheetzngeegles

    Making armor more integrated

    @theFlu I went by your example. Result is combined into single virtual lense, with variable distance blur, minimum screen reduction, still with color burn vs overlay, to give rich color change. Is this closer to what you meant? Each one has a subtle distance, the smoke colored lense has varied.
  6. 4sheetzngeegles

    Making armor more integrated

    Agreed. I always include "as an option", mainly because I don't expect everyone to like the ideas I have. That is also why I didn't add a black out mask, anything effecting screen real estate is a really touchy situation. Actually the simplest way to achieve it is using the NVGs mask. The...
  7. 4sheetzngeegles

    Making armor more integrated

    That would probably work, just has to take up more room, to make it feel like it's on the face. But it makes sense. Actually that reminds me of the picture I had in mind for the Cowl. and instead of black outside it would have a dark sort of leathery texture, but really dark. so it's like being...
  8. 4sheetzngeegles

    Making armor more integrated

    Broad stroke idea, not an attempted final render. Not trying for reality, just a tinted effect, so that when you select on the helm, from the cosmetic area it changes the color, but in the approximate shape of the goggles associated with that helm. I figured if TFP did a quick uh huh look at...
  9. 4sheetzngeegles

    Making armor more integrated

    A simple thematic addition. This is to give armor a greater acknowledgment in game. First the forethought to ask that it be an optional on/off effect for those that don't want to use it. The switch key: The same that turns on and off the flashlight, headlight, and NVGs. Where to enable it...
  10. 4sheetzngeegles

    Is there any way you can scratch a Z the shoulder and let them know you're there?

    Your post made me instantly think of this. Now we're happy to get the kind of money that jingles, but we'd rather get the kind that folds. Coming to America. Where would she keep the coins?
  11. 4sheetzngeegles

    Cut Questable POIs to 50% of all POIs

    Why is it an either or situation? It is known that a keystone stops the use of questable POIS. It has been expressed that keystones are bullseyes in certain play styles. Instead of reducing the amount of POIS available for questing, why not clone the Keystone and just assign it as a 1 x 1...
  12. 4sheetzngeegles

    Learn By Doing, Perking, or Magazine

    The Flu painted a verbal picture for me. About beads in a bag. That made me look into the XML. The most popular items in discussions have a lot more, container chances associated with them. The bow i comparison is a short list. So it seems even if percentage scale, or low med high prob, is...
  13. 4sheetzngeegles

    Zombies that actually act like zombies

    There was also Game of Thrones with the zombie puppets. That would be a twist on horde nights. After you kill them you would also have to cleave them up or only use fire weapons or it would never end.
  14. 4sheetzngeegles

    Learn By Doing, Perking, or Magazine

    That's sort of the case I guess. I think they did that so it would cater to each players preference, but it would be impossible for it to do the same thing for multiplayer. But I don't think all of the elements are weighted equally. It's like when I play a mod, I play two different ways. The way...
  15. 4sheetzngeegles

    Zombies that actually act like zombies

    I never checked this but can an option in the main menu, change a variable in XML. Like if it were a true or false can it act as an instant plugin, within an xml line.
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