Definitely! It was a pleasure for me to play A16! When i tried A16 for the first time, i experience the fear i never feeled in modern versions!It used to be scary even at night because of the textures in the lighting zombies. Now it’s like you could just run into a building and nothing scares you at all.
I avoid "darker nights" mods like the plague, but first played the game when dark was dark. I think I much preferred it that way because you have a light source from the beginning to illuminate your surrounds and get a better one down the line. So...why was that changed?The only real difference is it never really gets dark at night now. Other than that it hasn't been scary for me since I started understanding the game more. The tension at night back then was more how new I was to the game than anything, what all I didn't know yet.
Ugh. Filters. I think the Burnt biome could do with a little brightening now. The smoke would have to be so thick, you couldn't see a foot in front of you to justify how dark it is now. Wasteland? Not overly fond of the lighting, but...whatever. The transitions have been smoothed somewhat. Way better than they were, but it's still just too stark a difference from biome to biome, imo.I couldn't play the game for more than 15min with that dreary sepia filter, so I didn't really get into it until alpha 19+.
It was dreadful and not in a good way.
If they offered proper lighting functionality while traveling it wouldn't be as bad. Humanitz has very dark nights at times and it's nice because it's tense and manageable with proper gear.I avoid "darker nights" mods like the plague, but first played the game when dark was dark. I think I much preferred it that way because you have a light source from the beginning to illuminate your surrounds and get a better one down the line. So...why was that changed?
Yes. Darker nights would be nice. Especially if they are randomized to a degree where some nights are very dark and some are full moon - variance.The only real difference is it never really gets dark at night now. Other than that it hasn't been scary for me since I started understanding the game more. The tension at night back then was more how new I was to the game than anything, what all I didn't know yet.
I played during that time and it was fine, but looking back at it now I prefer the non-filter look of the biomes and I do not miss the annoying music that we used to have.I couldn't play the game for more than 15min with that dreary sepia filter, so I didn't really get into it until alpha 19+.
It was dreadful and not in a good way.
It's a matter of aesthetics to me, personally. Darker nights didsn't make it scary or difficult, except in the sense that my night vision isn't so great. I do have a more difficult time seeing in general, even with light sources, which is why I avoid "darker nights" mods for games."It's hard because it's dark" is my least favorite form of fake challenge in games, so personally I'm fine with nights the way they are.
And I don't like horror, so I'm completely fine with the game not being scary (though I also agree that it was only scary at first because I didn't know wtf I was doing.)
You can turn the brightness down in the graphics settings. Below 50% makes the night darker, while leaving the day the same. I play at 30%.The only real difference is it never really gets dark at night now. Other than that it hasn't been scary for me since I started understanding the game more. The tension at night back then was more how new I was to the game than anything, what all I didn't know yet.
Will there be an option to make nights even more dark with brightness setting in future?You can turn the brightness down in the graphics settings. Below 50% makes the night darker, while leaving the day the same. I play at 30%.
I’m on brightness 0 the vibe is awesome. Yesterday I fell into some hole, six zombies came at me, I couldn’t see the way out, panicked… and died. Who’s designing these POIs? I just wanna thank them… for absolutely ruining my playthroughYou can turn the brightness down in the graphics settings. Below 50% makes the night darker, while leaving the day the same. I play at 30%.
I like how you drop this random thought and then never reply again.It used to be scary even at night because of the textures in the lighting zombies. Now it’s like you could just run into a building and nothing scares you at all.
Oh man, you nailed it here.... I remember huddling quietly in my cabin in the woods, listening to zombies shuffling by just outside my door. Crouched in a corner with the lights off, hoping they didn't hear me.The tension at night back then was more how new I was to the game than anything, what all I didn't know yet.