Everyone plays differently-- but in my game it's RIP dew collectors from a pragmatic standpoint. I just craft jars, fill them up in my in-base water source, and boil them in a regular campfire. No need to read 15 magazines, build dew collectors, acquire the mods, or any of that. I get the same exact result with a water source and a campfire. It's fine. The dew collector is there as an option for folks who want to build one and I probably will build one for roleplay purposes if nothing else.
It is nostalgic crafting jars again. It gives you that old time 7 Days feeling without needing to find clay deposits under rivers and lakes to make the jar mold....haha. I've been playing the default 60% jar return and it isn't bad. Seems like the 40% jar nonreturn chance happens way more anyway...lol
I'm not an efficiency player by any standard but not even I can justify putting the effort needed for a dew collector when a campfire + well inside my base is already the established way of making drinkable water way before I can even get the recipe for a dew collector.
I congratulate the jar heads around here on their victory.