That's the thing, I like it. But there is a feeling that you have not tested the mod on other settings other than 30 minutes and the disabled Blood Moon. If they had tested it, they would have immediately noticed what I said. But if you created this mod specifically for such settings, then write it in the description and immediately all questions will disappear. I'm not a hater, I'm just expressing my opinion on some aspects. And as for a separate patch, you don't always need to rely only on global things, sometimes the whole point is in the little things. In general, I wish you good luck in the development of fashion. Don't get mad at me and keep working.

I exclusively play this on Insane, Nightmare, Feral Sense, Permadeath, 68 minute days (60 minutes in-game text), 32 zombies alive at once, bloodmoon every 7 days.
Despair is easy to manage, I've managed to get the 'Hope' buff which happens when you go below 0% despair.
Food and drink is usually no problem as long as you find a cooking pot before the end of day 2.
You can get passive collectors for eggs, honey and fertiliser once you find a table saw and unlock the forge.
At night I make sure my character is fed and hydrated enough and crouch next to my fire while on a bed, before I go stretch my legs and get something to drink or eat in real life. And during the day I eat, drink and take treatments when possible. Beer is great for despair (treats 2%)
The only trouble I have in some playthroughs is trying to prevent the zombies from out leveling my gear, sometimes I get really lucky and other times I'm still using T0 weapons to defend myself.
Sometimes I hide from the first bloodmoon if I've been unlucky with finding a helmet light mod. But if I do have one, I fight the horde on the ground like I normally do in vanilla and make sure I have coffee/beer and lavender oil active so my despair slowly drops while fighting the horde.