when you reset a poi it is possible the reset changed and rolled a no part this time role. (Unless you have set it to 1)I got a report from the same person.
As I think about it, I wonder if the Part selection only happens during RWG. That is, once the map is built, the Parts are baked into the POI for that location on that map. When you say the Parts did reset, did they reset back to the same Parts that had been there before, or did you get a new variation?
I mentioned that to the person who reported it to me. This sounds like it may be an issue specific to this user and the way he's placing and then moving POIs, or he may have done something which has affected his ability to reset Parts specifically. I think we'd need more info, or reports from other players to make an accurate diagnosis.when you reset a poi it is possible the reset changed and rolled a no part this time role. (Unless you have set it to 1)
As I think about it, I wonder if the Part selection only happens during RWG. That is, once the map is built, the Parts are baked into the POI for that location on that map. When you say the Parts did reset, did they reset back to the same Parts that had been there before, or did you get a new variation?
That is a known issue a vanilla wilderness bug I added to the o.p of the cp and has nothing to do with parts lol or the cp.Yeah i have seen this with the football stadium from CP. Not even a chunk reset helped. But it wasn´t missing when i got there, it was complete from the outside and also when i entered it from inside, After ~5mins a big part of the north wall just dissappeared.
But i am playing DF with a map that only contains CP buildings (well nearly, the DF buildings for quests and DF ores and a few vanilla that are needed are still in) so i was pretty sure it was because of that. But doesn´t seem so.
Shift f6 the 4th tab (a little skyscraper) then poiresetI made a test POI that had 10 Custom Parts from my modlet at each of 20%, 40%, 60%, 80%, and 100%.
In each row, the number of Parts that were placed was consistent with the chosen percentages. Each POI was different on in the generated world.
I didn't go looking for commands to reset them to see if they would keep using the same parts. I guess I should try that. Not sure how to do that. Any idea what command?
You can't place parts manually on a mapI faced disappering parts when placed them manually on Navezgane map.
You need to link the 2 parts with the same groupI created a POI with 8 parts with in 4 positions. Each had a 2, 4, 6, 8 chance to spawn with the one in the same position having 8, 6, 4, 2 respectively. In RWG none of the parts changed to their alternates no matter how many times I reset the POI. If I damaged or looted them they would be reset, but once in-world the part picked does not seem to change despite the random chance. I did not realize that, but good to know going forward.
I faced disappering parts when placed them manually on Navezgane map.
but once in-world the part picked does not seem to change despite the random chance. I did not realize that, but good to know going forward.
I did try that and got the same results. Once spawned in a map the parts didn't change on POI resets. If damaged or looted they would reset to the original.You need to link the 2 parts with the same group
Getting back to the original issue on this. What @v1712's issue was not that he was placing Parts directly in Nav, but placing POIs with parts in them, and then moving the POIs within his Nav map. According to his original report to us; when he placed then moved a POI with parts, the parts would disappear and/or not reset. I'm thinking this is either because moving the POI after it is placed does not change the coordinates of the parts, or Navezgane has something special about it that prevents this, or you just can't move a POI with parts after it is first placed.You can't place parts manually on a map
Well the part spawn probability bring sense to situation. The only question is - Is it ok when disappearing part is final chest part?Ah, that makes sense. When you're looking at a shadowy image of a POI it probably shows all the Parts. Then when you place it, they all disappear. This could be because their percentage chance didn't come up, and/or also because placing a POI manually may not run the code to evaluate the Parts, apparently like refreshing a POI to start a new mission doesn't do.
Is it ok when disappearing part is final chest part?