I haven't noticed this before, but that doesn't necessarily mean it's new, I just may not have run into Jayne(FriendlyRaider) / Pickpocket Samantha before...
She is forever stuck in a t-pose, although she seems to behave as expected otherwise. Other NPC's do not exhibit this behavior (so far).
Any idea for a fix?
Looks like it's already fixed in the latest EXP.My group of friends and I were having issues with network play. I put together a mod pack for us to use which runs fine for all of us in single player. But when trying to connect to another person's game, it hangs on "Creating Player".
I tracked down the issue to this mod. Specifically, an issue in 0-XNPCCore. In entityclasses.xml, if I comment out line 125:
<property name="Buffs" value="buffNPCModSlowStatusCheck"/>
the issue goes away.
This is on 7DtD version 20.3, and 0-XNPCCore version 20.2.02.05
Likely is is not compatible without editing.Is this mod compatible with the Darkness Falls mod? I see that DF contains the dependencies for the NPC mod already, and I know that mod has random survivors running around. But I’d like to add the hireable NPC’s and some bandits for flavour.
Well poop. Thank you for your swift response. I thoroughly enjoyed this mod stand-alone as well.Likely is is not compatible without editing.
sounds like an interesting experiment, I will attempt it and report the results hereIs this mod compatible with the Darkness Falls mod? I see that DF contains the dependencies for the NPC mod already, and I know that mod has random survivors running around. But I’d like to add the hireable NPC’s and some bandits for flavour.
Namahagenader said:Thanks for creating a very entertaining mod.
It would be great if the following features could be added
-Give equipment to NPCs to change equipment.
-Make it possible to specify the position when giving NPCs standby commands.
-Call all current members of the group to stand by or to gather at your position.
By the way, I can't give you a detailed report because I'm not sure how reproducible this is, but the two MODE icons on the left side of the screen are no longer visible and it is impossible to control NPCs with the buttons on the toolbar.(NPC mods are using the Stable Version: 20.2.02.07) At that time, even if an NPC or player is attacked, the NPC were unresponsive. However, if I fired one of the NPCs and hired them back immediately, the MODE icon would appear again and I could control the NPC.
Is this mod compatible with the Darkness Falls mod? I see that DF contains the dependencies for the NPC mod already, and I know that mod has random survivors running around. But I’d like to add the hireable NPC’s and some bandits for flavour.