FatsackTony
New member
Some Ideas for the mod:
Make the vehicles require components that you can equip to them, in order to run. Have the components (engine, spark plugs, etc) take durability damage as they are used, so that the car will eventually break down. You can then spawn in vehicles with some or none of the components, and then each vehicle becomes a 'mini-quest' to find the right components to get it running. You can balance vehicle availability by the presence, quality, and damage of components. maybe early game you get level 1 components that only last for 10 minutes or so. Maybe the higher quality vehicles such as military vehicles deal more durability damage to components, so you have to also have high level components to have them run for a reasonable amount of time, etc. You could put the loot inside the vehicle storage as they spawn, rather than having the lootable car blocks like vanilla has, or both.
Make the vehicles require components that you can equip to them, in order to run. Have the components (engine, spark plugs, etc) take durability damage as they are used, so that the car will eventually break down. You can then spawn in vehicles with some or none of the components, and then each vehicle becomes a 'mini-quest' to find the right components to get it running. You can balance vehicle availability by the presence, quality, and damage of components. maybe early game you get level 1 components that only last for 10 minutes or so. Maybe the higher quality vehicles such as military vehicles deal more durability damage to components, so you have to also have high level components to have them run for a reasonable amount of time, etc. You could put the loot inside the vehicle storage as they spawn, rather than having the lootable car blocks like vanilla has, or both.