SunGod
New member
Count me in as really loathing the new farming system. It's ultra-grindy and frustratingly inefficient. What's the actual point of me investing in Living Off The Land skills when getting back seeds is such a crapshoot? Sorry Pimps, looooooong time player here since Alpha 5, but this is not a great way to address your concern about players having too much food.
Want to make food harder to grow? Then instead try these things that would make a LOT more sense than how A20 does it:
Want to make food harder to grow? Then instead try these things that would make a LOT more sense than how A20 does it:
- Introduce weather effects on plant growth. Too cold? Then slow or halt the growth rate.
- Alternate growth speed based on available sunlight and day length. Players love day lengths of 9 hours? Then give them 7 hours of light that contributes to plant growth, or lowers the yield.
- Introduce plant fungi and diseases that can kill crops. Don't catch it in time and you planted everything too closely together? Then you lose everything. Will also force you to keep an eye on your crops rather than venturing out into the world and taking it for granted everything will grow just fine
- Introduce soil fertility as a factor for plant yield. Planting in crappy soil or desert scrub? Then get a low yield. High fertilized and high watered soil? Then get a high yield. (I seem to recall fertilizer being an option some years back.)