Beelzebubs Ghost
New member
I should have been clearer. When I said "FPS" I probably should have said "combat" - I include melee.
And, I too enjoy finding things like mushroom seeds, but in previous alphas that thrill was pretty much over once you found your first seed. From then on out, you were all set for that crop.
I'd much rather have that thrill be there even in late game, and right now it's not. That was what I was getting at.
EDIT: I'm also not trying to rag on people who like combat. I like it too. I just want the survival aspects to get harder in the same way that killing zombies gets harder.
I appreciate that, and I'm with you on the survival front.
I think farming has taken a hit because of a larger as of yet unaddressed issue with food. It has resulted in bizarre outcomes like more food drainage when driving as oppsed to sprinting across the map (if I recall correctly.)
Until a reasonable proposition is in, for example food spoilage, as was suggested previously, other systems are going to take blows in it's place.