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Darkness Falls: They mostly come out at night...

Still my favorite overhaul mod amongst the few that are out there.

One question if someone would be so kind; Darkness Falls has the BEST version of Night Vision IMHO, so I was wondering if someone could tell me where/if I can edit the ???.xml that has this epic version of NV so I can edit the vanilla version on my own.  My wife and I can't stand the nauseating green tunnel vision and would love to have this superior version for use. {She's too scared to play Darkness Falls with me so...}

Thanks to anyone who knows this information and is willing to share.
So much this!!!  Please?

 
items.xml
 

apparelNightvisionGoggles

Code:
			<effect_group tiered="false">
				<requirement name="IsLocalPlayer"/><!--
				<triggered_effect trigger="onSelfItemActivate" action="ModifyScreenEffect" effect_name="NightVision" intensity="1" fade="0"/>
				<triggered_effect trigger="onSelfItemDeactivate" action="ModifyScreenEffect" effect_name="NightVision" intensity="0" fade="0"/>
				<triggered_effect trigger="onSelfEquipStop" action="ModifyScreenEffect" effect_name="NightVision" intensity="0" fade="0"/>-->
				<triggered_effect trigger="onSelfItemActivate" action="ModifyScreenEffect" effect_name="Bright" intensity="0.75" fade="0"/>
				<triggered_effect trigger="onSelfItemDeactivate" action="ModifyScreenEffect" effect_name="Bright" intensity="0" fade="0"/>
				<triggered_effect trigger="onSelfEquipStop" action="ModifyScreenEffect" effect_name="Bright" intensity="0" fade="0"/>

				<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="HeadLightTPV" prefab="ScreenEffects/DeferredNV/NVGLight" parentTransform="Spotlight" localPos="0,0,0" localRot="90,0,0"/>
				<triggered_effect trigger="onSelfEquipStart" action="AddPart" part="HeadLightFPV" prefab="ScreenEffects/DeferredNV/NVGLight" parentTransform="CameraNode" localPos="0,0,.1" localRot="-90,0,0"/>
				<triggered_effect trigger="onSelfEquipStop" action="RemovePart" part="HeadLightTPV"/>
				<triggered_effect trigger="onSelfEquipStop" action="RemovePart" part="HeadLightFPV"/>
				<triggered_effect trigger="onSelfItemActivate" action="SetPartActive" part="HeadLightTPV" active="@!.IsFPV"/>
				<triggered_effect trigger="onSelfItemActivate" action="SetPartActive" part="HeadLightFPV" active="@.IsFPV"/>
				<triggered_effect trigger="onSelfItemDeactivate" action="SetPartActive" part="HeadLightTPV" active="false"/>
				<triggered_effect trigger="onSelfItemDeactivate" action="SetPartActive" part="HeadLightFPV" active="false"/>
				<triggered_effect trigger="onSelfChangedView" action="SetPartActive" part="HeadLightTPV" active="@!.IsFPV"/>
				<triggered_effect trigger="onSelfChangedView" action="SetPartActive" part="HeadLightFPV" active="@.IsFPV"/>
			</effect_group>
 
I've a slight suggestion for the mod, after seeing a certain loud Aussie YouTuber playing through the Mod, and starting a new series, and his ungrateful comments about his special dye being rare. I think you should make it craft able. My suggestion is 1 regular purple dye and 10 of those huge pieces of @%$# you find in the toilets all the time. 

This is of course just for a laugh, not out of any actual animosity towards Josh. 

 
This was a pretty fun experience to break up the standard 7days experience. Gave some insight into how the game was long ago before skill points were condensed as a bonus. Just a few things I would like to weigh in on:

1. It was rather difficult at times to find info on how certain things in this mod work such as the farming and conflicting skill/class points. The best source I could find was youtubes usually over 30 minutes long. Sometimes would find the info and sometimes not. A wiki for this mod could be very helpful.

2. There are class quest skill perks that raise the crafting of certain gear like the crafting perks, but don't raise your repairing skill along with it. This means that while you're able to build a shiny new gun, you somehow don't have the knowledge to maintain it at that level. Even though you could just make another one from scratch. Don't know if this was intentional but it seems like it was an oversight maybe.

3. Many of the older POIs (assuming they are older) use some weird spawning logic which won't spawn the sleeping zombs until you enter a certain distance from their spawn pos. Results in situations where enemies can materialize practically right in your face. Surely minimum player spawn distance could be cranked up to reward careful eyes rather than playing minesweeper.

4. Zombie behemoth (and assuming other enemies of higher tier) should not one shot partially armored players over 200 health on a regular attack. L4D tank doesn't, KF fleshpound doesn't, Fallout deathclaw doesn't, the list goes on. Endgame enemy HP may scale up into space following the player weapon progression creating deadly threats able to shrug off damage while shredding bases but if their damage to players follows suit it just creates one shot hazards. 120 to an unarmored player plus some -25% natural armor penetration would be plenty enough for it to be a feared endgame mob, right and proper in balance.

That's my feedback anyway, keep up the good work. Modders are what's keeping the 7d2d blood flowing these days.

 
Last edited by a moderator:
(2) At DF you can "repair" item over the workbench while combining 2 same items too. Just build a new gun and use it to repair your better quality damaged gun.

 
This was a pretty fun experience to break up the standard 7days experience. Gave some insight into how the game was long ago before skill points were condensed as a bonus. Just a few things I would like to weigh in on:

1. It was rather difficult at times to find info on how certain things in this mod work such as the farming and conflicting skill/class points. The best source I could find was youtubes usually over 30 minutes long. Sometimes would find the info and sometimes not. A wiki for this mod could be very helpful.

2. There are class quest skill perks that raise the crafting of certain gear like the crafting perks, but don't raise your repairing skill along with it. This means that while you're able to build a shiny new gun, you somehow don't have the knowledge to maintain it at that level. Even though you could just make another one from scratch. Don't know if this was intentional but it seems like it was an oversight maybe.

3. Many of the older POIs (assuming they are older) use some weird spawning logic which won't spawn the sleeping zombs until you enter a certain distance from their spawn pos. Results in situations where enemies can materialize practically right in your face. Surely minimum player spawn distance could be cranked up to reward careful eyes rather than playing minesweeper.

4. Zombie behemoth (and assuming other enemies of higher tier) should not one shot partially armored players over 200 health on a regular attack. L4D tank doesn't, KF fleshpound doesn't, Fallout deathclaw doesn't, the list goes on. Endgame enemy HP may scale up into space following the player weapon progression creating deadly threats able to shrug off damage while shredding bases but if their damage to players follows suit it just creates one shot hazards. 120 to an unarmored player plus some -25% natural armor penetration would be plenty enough for it to be a feared endgame mob, right and proper in balance.

That's my feedback anyway, keep up the good work. Modders are what's keeping the 7d2d blood flowing these days.


1) Using farming as an example, that's fully documented in the journal. That no-one reads. There's a lot of info in the journal, in PERK DESCRIPTIONS (that no one reads) and also item descriptions (that people never seem to read)

2) Intended because it's a pain to code.

3) Probably compo pack POI's. So not mine.

4) That's the point. And the l4D tank DOES one shot you, on max difficulty. One hit or one rock to the face and you're dead. Not down. DEAD.

Also you can absolutely survive a hit from a behemoth. I've done it. Others have done it. You just need the right spec. And for the record, that 200 health? That's NERFED from what the behemoth was planned to do. The code for the old behemoth attack is still in the mod.

 
Myself and a group of friends are playing on a hosted server we set up; when we started this world a few days ago, we were all able to join, no issue. But as of last night, we are all able to join except for one. He'll start loading and gets caught on creating player. Even tried letting it sit for almost an hour during one attempt and no luck. We pulled up the console and on his client he got this:

2021=07-21T18:17:02 304.384 INF createWorld() done
2021=07-21T18:17:02 304.559 INF PlayerId(5674, 0)
2021=07-21T18:17:02 304.559 INF Allowed ChunkViewDistance: 7
NullReferenceException: Object reference not set to an instance of an object
2021=07-21T18:17:02 304.384 INF Created player with id=171
2021=07-21T18:17:02 304.384 INF Created player with id=1352
2021=07-21T18:17:02 304.384 INF Created player with id=239
Calling Animator.GotoState on Synchronize Layer
Calling Animator.GotoState on Synchronize Layer
Calling Animator.GotoState on Synchronize Layer


And then when I went to check my console, I got a POS warning for him under a diff Id:

2021-07-21T22:10:20 29439.303 INF Created player with id=6698
2021-07-21T22:10:20 29439.352 WRN Spawned entity with wrong pos: [type=EntityPlayer, name=Ugly Duckling, id= 6698] id=6698 pos=(0.0, 0.0, 0.0)
 
When he goes to close out of the game when it gets stuck at the creating player step, the ingame chat shows he's left the game, but it never shows that he joined to begin with. We've tried restarting the server, we've checked if maybe it's an issue with the networking, he's tried deleting and reinstalling all of his stuff related to 7d and DF. Any suggestions from here?

 
Myself and a group of friends are playing on a hosted server we set up; when we started this world a few days ago, we were all able to join, no issue. But as of last night, we are all able to join except for one. He'll start loading and gets caught on creating player. Even tried letting it sit for almost an hour during one attempt and no luck. We pulled up the console and on his client he got this:

2021=07-21T18:17:02 304.384 INF createWorld() done
2021=07-21T18:17:02 304.559 INF PlayerId(5674, 0)
2021=07-21T18:17:02 304.559 INF Allowed ChunkViewDistance: 7
NullReferenceException: Object reference not set to an instance of an object
2021=07-21T18:17:02 304.384 INF Created player with id=171
2021=07-21T18:17:02 304.384 INF Created player with id=1352
2021=07-21T18:17:02 304.384 INF Created player with id=239
Calling Animator.GotoState on Synchronize Layer
Calling Animator.GotoState on Synchronize Layer
Calling Animator.GotoState on Synchronize Layer


And then when I went to check my console, I got a POS warning for him under a diff Id:

2021-07-21T22:10:20 29439.303 INF Created player with id=6698
2021-07-21T22:10:20 29439.352 WRN Spawned entity with wrong pos: [type=EntityPlayer, name=Ugly Duckling, id= 6698] id=6698 pos=(0.0, 0.0, 0.0)
 
When he goes to close out of the game when it gets stuck at the creating player step, the ingame chat shows he's left the game, but it never shows that he joined to begin with. We've tried restarting the server, we've checked if maybe it's an issue with the networking, he's tried deleting and reinstalling all of his stuff related to 7d and DF. Any suggestions from here?
You probably need to delete his player file on the server.

 
Maybe someone can help. All I want to do is change the day/night time and daylight time. But every time i do this it corrupts my save and gives me nullreferenceexceptions. Is it impossible to change configs after starting a game?

I even restored a backup from before the config changes and still no go. At this point I don't want to play with this mod if its this sensitive

 
Last edited by a moderator:
As far as I know, if you change those in the main menu, it should work absolutely fine.

If you're doing it on a server, I would make sure you're not putting an incorrect value in there.

 
I changed it to 60/45. The server starts fine but it is when I try to enter the game it spams null exceptions. I am on version 19.5

This is what happens in the console when I log

2021-07-23T09:41:45 882.039 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName=''

Code:
2021-07-23T09:41:45 882.131 INF NPPL.Read
Code:
2021-07-23T09:41:46 882.151 INF PlayerLogin: teagan75/Alpha 19.5
Code:
2021-07-23T09:41:46 882.151 INF Client IP: 10.0.0.26
Code:
2021-07-23T09:41:46 882.151 INF [Auth] PlayerName authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] ServerState authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] PlayerId authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] PlayerId-Steam authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] TicketValidation authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] VersionCheck authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] PlayerSlots authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] LegacyModAuthorizations authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Steamworks.NET] Auth.AuthenticateUser()
Code:
2021-07-23T09:41:46 882.151 INF [Steamworks.NET] Authenticating player: teagan75 SteamId: 76561198065706475 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
Code:
2021-07-23T09:41:46 882.350 INF [Steamworks.NET] Authentication callback. ID: 76561198065706475, owner: 76561198065706475, result: k_EAuthSessionResponseOK
Code:
2021-07-23T09:41:46 882.350 INF [Auth] Steam authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.351 INF [Auth] SteamFamily authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.351 INF [Auth] SteamFriends authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.351 INF [Auth] SteamGroups authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.351 INF [Auth] BansAndWhitelist authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.351 INF [Auth] EAC authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.352 INF Allowing player with id 76561198065706475
Code:
2021-07-23T09:41:46 882.500 INF RequestToEnterGame: 76561198065706475/teagan75
Code:
2021-07-23T09:42:12 908.253 INF Time: 12.75m FPS: 20.01 Heap: 3460.5MB Max: 4101.8MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (24) Items: 0 CO: 0 RSS: 8194.7MB
Code:
2021-07-23T09:42:42 938.262 INF Time: 13.25m FPS: 20.01 Heap: 3349.1MB Max: 4101.8MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (24) Items: 0 CO: 0 RSS: 8194.6MB
Code:
2021-07-23T09:43:12 968.293 INF Time: 13.75m FPS: 20.00 Heap: 3351.4MB Max: 4101.8MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (24) Items: 0 CO: 0 RSS: 8194.6MB
Code:
2021-07-23T09:43:42 998.304 INF Time: 14.25m FPS: 19.99 Heap: 3354.4MB Max: 4101.8MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (24) Items: 0 CO: 0 RSS: 8194.6MB
Code:
2021-07-23T09:43:49 1005.463 INF [Steamworks.NET] NET: No connection to client: 76561198065706475
Code:
2021-07-23T09:43:49 1005.465 INF [NET] PlayerDisconnected EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:43:49 1005.465 INF Player disconnected: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:43:49 1005.465 INF Exited thread NCSteam_Reader_76561198065706475_0
Code:
2021-07-23T09:43:49 1005.465 INF Exited thread NCSteam_Reader_76561198065706475_1
Code:
2021-07-23T09:43:49 1005.465 INF Exited thread NCSteam_Writer_76561198065706475_1
Code:
2021-07-23T09:43:49 1005.466 INF Exited thread NCSteam_Writer_76561198065706475_0
Code:
2021-07-23T09:43:49 1005.713 INF [Steamworks.NET] NET: Dropping client: 76561198065706475
Code:
2021-07-23T09:44:12 1028.319 INF Time: 14.75m FPS: 20.00 Heap: 3370.4MB Max: 4101.8MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (24) Items: 0 CO: 0 RSS: 8189.7MB



It also looks like my map reset but I can hardly move with the spamming of null

 
Last edited by a moderator:
This is probably a better log from the console

Code:
2021-07-23T11:18:55 831.184 INF PlayerLogin: teagan75/Alpha 19.5
Code:
2021-07-23T11:18:55 831.184 INF Client IP: 10.0.0.26
Code:
2021-07-23T11:18:55 831.184 INF [Auth] PlayerName authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.184 INF [Auth] ServerState authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.184 INF [Auth] PlayerId authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.184 INF [Auth] PlayerId-Steam authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.184 INF [Auth] TicketValidation authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.185 INF [Auth] VersionCheck authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.185 INF [Auth] PlayerSlots authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.185 INF [Auth] LegacyModAuthorizations authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.185 INF [Steamworks.NET] Auth.AuthenticateUser()
Code:
2021-07-23T11:18:55 831.185 INF [Steamworks.NET] Authenticating player: teagan75 SteamId: 76561198065706475 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
Code:
2021-07-23T11:18:55 831.387 INF [Steamworks.NET] Authentication callback. ID: 76561198065706475, owner: 76561198065706475, result: k_EAuthSessionResponseOK
Code:
2021-07-23T11:18:55 831.387 INF [Auth] Steam authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.387 INF [Auth] SteamFamily authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.387 INF [Auth] SteamFriends authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.387 INF [Auth] SteamGroups authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.387 INF [Auth] BansAndWhitelist authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.387 INF [Auth] EAC authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T11:18:55 831.388 INF Allowing player with id 76561198065706475
Code:
2021-07-23T11:18:57 832.734 INF RequestToEnterGame: 76561198065706475/teagan75
Code:
2021-07-23T11:19:08 844.098 INF Time: 11.75m FPS: 20.17 Heap: 3403.6MB Max: 4102.9MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 8093.7MB
Code:
2021-07-23T11:19:38 874.122 INF Time: 12.25m FPS: 20.00 Heap: 3406.9MB Max: 4102.9MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 8093.7MB
Code:
2021-07-23T11:20:08 904.130 INF Time: 12.75m FPS: 20.01 Heap: 3410.9MB Max: 4102.9MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 8093.7MB
Code:
2021-07-23T11:20:12 908.007 INF RequestToSpawnPlayer: 191, teagan75, 6
Code:
2021-07-23T11:20:12 908.065 INF Created player with id=191
Code:
Cave Spawn Area: -5664, 0, 6080 Entrance: -5562, 0, 6134
Code:
Cave Spawn Area: -5664, 0, 6080 Entrance: -5618, 0, 6201
Code:
Cave Spawn Area: 5664, 0, -5296 Entrance: 5666, 0, -5197
Code:
Cave Spawn Area: 5664, 0, -5296 Entrance: 5806, 0, -5259
Code:
Cave Spawn Area: 3776, 0, -1872 Entrance: 3865, 0, -1848
Code:
Cave Spawn Area: 3776, 0, -1872 Entrance: 3888, 0, -1818
Code:
Cave Spawn Area: -5504, 0, 6112 Entrance: -5351, 0, 6263
Code:
Cave Spawn Area: -5504, 0, 6112 Entrance: -5439, 0, 6216
Code:
Cave Spawn Area: 6096, 0, 3584 Entrance: 6213, 0, 3653
Code:
Cave Spawn Area: 6096, 0, 3584 Entrance: 6245, 0, 3654
Code:
Cave Spawn Area: 1680, 0, 3584 Entrance: 1705, 0, 3718
Code:
Cave Spawn Area: 1680, 0, 3584 Entrance: 1794, 0, 3699
Code:
Cave Spawn Area: 2064, 0, -5184 Entrance: 2142, 0, -5126
Code:
Cave Spawn Area: 2064, 0, -5184 Entrance: 2183, 0, -5149
Code:
Cave Spawn Area: -2208, 0, 1824 Entrance: -2157, 0, 1843
Code:
Cave Spawn Area: -2208, 0, 1824 Entrance: -2130, 0, 1962
Code:
Cave Spawn Area: -4992, 0, -6080 Entrance: -4978, 0, -5960
Code:
Cave Spawn Area: -4992, 0, -6080 Entrance: -4935, 0, -6055
Code:
Cave Spawn Area: -4688, 0, -5360 Entrance: -4674, 0, -5285
Code:
Cave Spawn Area: -4688, 0, -5360 Entrance: -4555, 0, -5341
Code:
Cave Spawn Area: -5952, 0, -64 Entrance: -5871, 0, -18
Code:
Cave Spawn Area: -5952, 0, -64 Entrance: -5940, 0, -33
Code:
Cave Spawn Area: -1824, 0, 1808 Entrance: -1792, 0, 1848
Code:
Cave Spawn Area: -1824, 0, 1808 Entrance: -1740, 0, 1848
Code:
Cave Spawn Area: -4608, 0, 4912 Entrance: -4604, 0, 4947
Code:
Cave Spawn Area: -4608, 0, 4912 Entrance: -4569, 0, 4942
Code:
Cave Spawn Area: -2384, 0, -5152 Entrance: -2379, 0, -5030
Code:
Cave Spawn Area: -2384, 0, -5152 Entrance: -2313, 0, -5024
Code:
Cave Spawn Area: 2640, 0, -2272 Entrance: 2740, 0, -2181
Code:
Cave Spawn Area: 2640, 0, -2272 Entrance: 2683, 0, -2168
Code:
Cave Spawn Area: 5488, 0, 5568 Entrance: 5628, 0, 5675
Code:
Cave Spawn Area: 5488, 0, 5568 Entrance: 5633, 0, 5638
Code:
Cave Spawn Area: -2320, 0, 1312 Entrance: -2214, 0, 1446
Code:
Cave Spawn Area: -2320, 0, 1312 Entrance: -2280, 0, 1345
Code:
Cave Spawn Area: -624, 0, -3216 Entrance: -530, 0, -3176
Code:
Cave Spawn Area: -624, 0, -3216 Entrance: -534, 0, -3175
Code:
Cave Spawn Area: 3680, 0, -4336 Entrance: 3775, 0, -4206
Code:
Cave Spawn Area: 3680, 0, -4336 Entrance: 3829, 0, -4198
Code:
Cave Spawn Area: -1888, 0, 5136 Entrance: -1767, 0, 5219
Code:
Cave Spawn Area: -1888, 0, 5136 Entrance: -1806, 0, 5174
Code:
Cave Spawn Area: 5584, 0, 4960 Entrance: 5717, 0, 5038
Code:
Cave Spawn Area: 5584, 0, 4960 Entrance: 5614, 0, 4975
Code:
Cave Spawn Area: 1904, 0, -5504 Entrance: 2043, 0, -5457
Code:
Cave Spawn Area: 1904, 0, -5504 Entrance: 2036, 0, -5452
Code:
Cave Spawn Area: -2576, 0, -4608 Entrance: -2528, 0, -4519
Code:
Cave Spawn Area: -2576, 0, -4608 Entrance: -2492, 0, -4525
Code:
Cave Spawn Area: -1184, 0, 5152 Entrance: -1153, 0, 5180
Code:
Cave Spawn Area: -1184, 0, 5152 Entrance: -1146, 0, 5286
Code:
Cave Spawn Area: 4224, 0, 4480 Entrance: 4285, 0, 4582
Code:
Cave Spawn Area: 4224, 0, 4480 Entrance: 4308, 0, 4538
Code:
Cave Spawn Area: 864, 0, 592 Entrance: 1023, 0, 643
Code:
Cave Spawn Area: 864, 0, 592 Entrance: 970, 0, 716
Code:
Cave Spawn Area: -848, 0, 2064 Entrance: -743, 0, 2221
Code:
Cave Spawn Area: -848, 0, 2064 Entrance: -754, 0, 2099
Code:
Cave Spawn Area: -2928, 0, 528 Entrance: -2796, 0, 621
Code:
Cave Spawn Area: -2928, 0, 528 Entrance: -2922, 0, 544
Code:
Cave Spawn Area: 1760, 0, -2256 Entrance: 1768, 0, -2251
Code:
Cave Spawn Area: 1760, 0, -2256 Entrance: 1890, 0, -2195
Code:
Cave Spawn Area: 5456, 0, 4992 Entrance: 5532, 0, 5122
Code:
Cave Spawn Area: 5456, 0, 4992 Entrance: 5546, 0, 5050
Code:
Cave Spawn Area: -5632, 0, 5776 Entrance: -5631, 0, 5923
Code:
Cave Spawn Area: -5632, 0, 5776 Entrance: -5488, 0, 5780
Code:
Cave Spawn Area: -2656, 0, 2224 Entrance: -2541, 0, 2230
Code:
Cave Spawn Area: -2656, 0, 2224 Entrance: -2646, 0, 2291
Code:
Cave Spawn Area: 4208, 0, 2240 Entrance: 4299, 0, 2254
Code:
Cave Spawn Area: 4208, 0, 2240 Entrance: 4285, 0, 2259
Code:
Cave Spawn Area: -208, 0, -5376 Entrance: -50, 0, -5352
Code:
Cave Spawn Area: -208, 0, -5376 Entrance: -170, 0, -5294
Code:
Cave Spawn Area: 1568, 0, -5120 Entrance: 1699, 0, -5055
Code:
Cave Spawn Area: 1568, 0, -5120 Entrance: 1638, 0, -4979
Code:
Cave Spawn Area: 4272, 0, 5472 Entrance: 4385, 0, 5569
Code:
Cave Spawn Area: 4272, 0, 5472 Entrance: 4351, 0, 5587
Code:
Cave Spawn Area: 1936, 0, -3696 Entrance: 2018, 0, -3629
Code:
Cave Spawn Area: 1936, 0, -3696 Entrance: 2010, 0, -3670
Code:
Cave Spawn Area: -4816, 0, -4784 Entrance: -4758, 0, -4648
Code:
Cave Spawn Area: -4816, 0, -4784 Entrance: -4759, 0, -4693
Code:
Cave Spawn Area: 4160, 0, -2448 Entrance: 4172, 0, -2422
Code:
Cave Spawn Area: 4160, 0, -2448 Entrance: 4217, 0, -2436
Code:
Cave Spawn Area: -1744, 0, 6128 Entrance: -1678, 0, 6229
Code:
Cave Spawn Area: -1744, 0, 6128 Entrance: -1735, 0, 6226
Code:
Cave Spawn Area: -16, 0, -1408 Entrance: 131, 0, -1381
Code:
Cave Spawn Area: -16, 0, -1408 Entrance: 87, 0, -1291
Code:
Cave Spawn Area: -3248, 0, 4288 Entrance: -3233, 0, 4435
Code:
Cave Spawn Area: -3248, 0, 4288 Entrance: -3230, 0, 4432
Code:
Cave Spawn Area: 2992, 0, -1216 Entrance: 3119, 0, -1169
Code:
Cave Spawn Area: 2992, 0, -1216 Entrance: 3082, 0, -1205
Code:
Cave Spawn Area: 304, 0, 1728 Entrance: 363, 0, 1836
Code:
Cave Spawn Area: 304, 0, 1728 Entrance: 408, 0, 1791
Code:
Cave Spawn Area: -1888, 0, 4992 Entrance: -1821, 0, 5021
Code:
Cave Spawn Area: -1888, 0, 4992 Entrance: -1806, 0, 5039
Code:
Cave Spawn Area: 1152, 0, -192 Entrance: 1244, 0, -49
Code:
Cave Spawn Area: 1152, 0, -192 Entrance: 1161, 0, -78
Code:
Cave Spawn Area: -3664, 0, -752 Entrance: -3547, 0, -606
Code:
Cave Spawn Area: -3664, 0, -752 Entrance: -3657, 0, -621
Code:
Cave Spawn Area: 4640, 0, 5936 Entrance: 4767, 0, 5961
Code:
Cave Spawn Area: 4640, 0, 5936 Entrance: 4656, 0, 5965
Code:
Cave Spawn Area: 1488, 0, 5792 Entrance: 1544, 0, 5923
Code:
Cave Spawn Area: 1488, 0, 5792 Entrance: 1641, 0, 5878
Code:
Cave Spawn Area: -3584, 0, 1312 Entrance: -3430, 0, 1434
Code:
Cave Spawn Area: -3584, 0, 1312 Entrance: -3485, 0, 1407
Code:
2021-07-23T11:20:12 908.189 WRN No chunk for position -3606, 93, 3471, can not add childs to pos -3606, 92, 3472! Block cntDumpster
Code:
2021-07-23T11:20:12 908.575 WRN No chunk for position -3568, 91, 3467, can not add childs to pos -3569, 91, 3468! Block looseBoardsTrapBlock3x3
Code:
2021-07-23T11:20:13 908.681 WRN No chunk for position -3665, 93, 3466, can not add childs to pos -3663, 92, 3468! Block cntCar03SedanDamage1v01
Code:
2021-07-23T11:20:14 910.329 WRN No chunk for position -3680, 93, 3580, can not add childs to pos -3681, 92, 3580! Block cntCar03SedanDamage2v01
Code:
2021-07-23T11:20:22 917.989 INF GMSG: Player 'teagan75' joined the game
Code:
2021-07-23T11:20:22 917.996 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -3602, 92, 3481): EntityID=191, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T11:20:38 934.030 INF [DECO] written 218290, in 51ms
Code:
2021-07-23T11:20:38 934.038 INF [DECO] write thread 8ms
Code:
2021-07-23T11:20:38 934.181 INF Time: 13.25m FPS: 31.69 Heap: 3388.2MB Max: 4102.9MB Chunks: 225 CGO: 80 Ply: 1 Zom: 19 Ent: 22 (22) Items: 1 CO: 1 RSS: 8170.0MB
Code:
2021-07-23T11:21:08 964.182 INF Time: 13.75m FPS: 38.32 Heap: 3395.7MB Max: 4102.9MB Chunks: 225 CGO: 70 Ply: 1 Zom: 19 Ent: 22 (23) Items: 1 CO: 1 RSS: 8170.8MB
Code:
2021-07-23T11:21:38 994.209 INF Time: 14.25m FPS: 37.79 Heap: 3410.4MB Max: 4102.9MB Chunks: 225 CGO: 75 Ply: 1 Zom: 19 Ent: 22 (23) Items: 1 CO: 1 RSS: 8171.7MB
Code:
2021-07-23T11:22:03 1019.130 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.130 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.131 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.131 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.131 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.131 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.131 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.131 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.131 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.132 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.133 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.133 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.133 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.133 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.134 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:03 1019.134 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.080 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.081 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.082 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.082 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.082 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.082 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.082 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.082 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.082 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.083 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.083 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.083 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.083 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.083 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.084 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:04 1020.084 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:08 1024.255 INF Time: 14.75m FPS: 38.08 Heap: 3485.0MB Max: 4102.9MB Chunks: 225 CGO: 73 Ply: 1 Zom: 18 Ent: 21 (27) Items: 2 CO: 1 RSS: 8172.9MB
Code:
2021-07-23T11:22:12 1027.982 INF VehicleManager saving 0 (0 / 0)
Code:
2021-07-23T11:22:26 1042.142 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.142 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.142 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.143 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.143 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.143 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.143 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.143 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.143 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.144 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.144 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.144 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.144 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.144 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.145 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:26 1042.145 INF Missing paint ID XML entry: 247 for block 'corrugatedMetalBlock'
Code:
2021-07-23T11:22:38 1054.273 INF Time: 15.25m FPS: 38.00 Heap: 3398.4MB Max: 4102.9MB Chunks: 225 CGO: 64 Ply: 1 Zom: 18 Ent: 20 (29) Items: 1 CO: 1 RSS: 7727.3MB
Code:
2021-07-23T11:22:42 1058.107 INF Player teagan75 disconnected after 2.5 minutes
Code:
2021-07-23T11:22:42 1058.312 INF [Steamworks.NET] NET: Connection closed: 76561198065706475
Code:
2021-07-23T11:22:42 1058.318 INF Player disconnected: EntityID=191, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T11:22:42 1058.319 INF GMSG: Player 'teagan75' left the game
Code:
2021-07-23T11:22:42 1058.322 INF Exited thread NCSteam_Writer_76561198065706475_0
Code:
2021-07-23T11:22:42 1058.322 INF Exited thread NCSteam_Reader_76561198065706475_0
Code:
2021-07-23T11:22:42 1058.322 INF Exited thread NCSteam_Writer_76561198065706475_1
Code:
2021-07-23T11:22:42 1058.322 INF Exited thread NCSteam_Reader_76561198065706475_1
Code:
2021-07-23T11:22:42 1058.352 INF [Steamworks.NET] NET: Dropping client: 76561198065706475
Code:
2021-07-23T11:22:50 1066.123 INF Clearing all pools
Code:
2021-07-23T11:23:08 1084.284 INF Time: 15.75m FPS: 20.01 Heap: 3403.4MB Max: 4102.9MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (29) Items: 1 CO: 0 RSS: 7723.3MB

 
I changed it to 60/45. The server starts fine but it is when I try to enter the game it spams null exceptions. I am on version 19.5

This is what happens in the console when I log

2021-07-23T09:41:45 882.039 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName=''

Code:
2021-07-23T09:41:45 882.131 INF NPPL.Read
Code:
2021-07-23T09:41:46 882.151 INF PlayerLogin: teagan75/Alpha 19.5
Code:
2021-07-23T09:41:46 882.151 INF Client IP: 10.0.0.26
Code:
2021-07-23T09:41:46 882.151 INF [Auth] PlayerName authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] ServerState authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] PlayerId authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] PlayerId-Steam authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] TicketValidation authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] VersionCheck authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] PlayerSlots authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Auth] LegacyModAuthorizations authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.151 INF [Steamworks.NET] Auth.AuthenticateUser()
Code:
2021-07-23T09:41:46 882.151 INF [Steamworks.NET] Authenticating player: teagan75 SteamId: 76561198065706475 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
Code:
2021-07-23T09:41:46 882.350 INF [Steamworks.NET] Authentication callback. ID: 76561198065706475, owner: 76561198065706475, result: k_EAuthSessionResponseOK
Code:
2021-07-23T09:41:46 882.350 INF [Auth] Steam authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.351 INF [Auth] SteamFamily authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.351 INF [Auth] SteamFriends authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.351 INF [Auth] SteamGroups authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.351 INF [Auth] BansAndWhitelist authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.351 INF [Auth] EAC authorization successful: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:41:46 882.352 INF Allowing player with id 76561198065706475
Code:
2021-07-23T09:41:46 882.500 INF RequestToEnterGame: 76561198065706475/teagan75
Code:
2021-07-23T09:42:12 908.253 INF Time: 12.75m FPS: 20.01 Heap: 3460.5MB Max: 4101.8MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (24) Items: 0 CO: 0 RSS: 8194.7MB
Code:
2021-07-23T09:42:42 938.262 INF Time: 13.25m FPS: 20.01 Heap: 3349.1MB Max: 4101.8MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (24) Items: 0 CO: 0 RSS: 8194.6MB
Code:
2021-07-23T09:43:12 968.293 INF Time: 13.75m FPS: 20.00 Heap: 3351.4MB Max: 4101.8MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (24) Items: 0 CO: 0 RSS: 8194.6MB
Code:
2021-07-23T09:43:42 998.304 INF Time: 14.25m FPS: 19.99 Heap: 3354.4MB Max: 4101.8MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (24) Items: 0 CO: 0 RSS: 8194.6MB
Code:
2021-07-23T09:43:49 1005.463 INF [Steamworks.NET] NET: No connection to client: 76561198065706475
Code:
2021-07-23T09:43:49 1005.465 INF [NET] PlayerDisconnected EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:43:49 1005.465 INF Player disconnected: EntityID=-1, PlayerID='76561198065706475', OwnerID='76561198065706475', PlayerName='teagan75'
Code:
2021-07-23T09:43:49 1005.465 INF Exited thread NCSteam_Reader_76561198065706475_0
Code:
2021-07-23T09:43:49 1005.465 INF Exited thread NCSteam_Reader_76561198065706475_1
Code:
2021-07-23T09:43:49 1005.465 INF Exited thread NCSteam_Writer_76561198065706475_1
Code:
2021-07-23T09:43:49 1005.466 INF Exited thread NCSteam_Writer_76561198065706475_0
Code:
2021-07-23T09:43:49 1005.713 INF [Steamworks.NET] NET: Dropping client: 76561198065706475
Code:
2021-07-23T09:44:12 1028.319 INF Time: 14.75m FPS: 20.00 Heap: 3370.4MB Max: 4101.8MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (24) Items: 0 CO: 0 RSS: 8189.7MB



It also looks like my map reset but I can hardly move with the spamming of null
so, 60/45 is 105...  try 60/40.

 
ok, why would that happen on a config change/restart and how am I suppose to fix it? I have already restored backups. Re-downloaded the mod files to my client and server. Even started a new map

 
ok, why would that happen on a config change/restart and how am I suppose to fix it? I have already restored backups. Re-downloaded the mod files to my client and server. Even started a new map
Wait: You started a new game with 60/40 and it immediately broke? While a new game with standard values for daytime is fine? That would be very surprising. 

Ah, I think I see the problem. You probably set the DayLightLength to 40. But that value is the number of in-game hours of the day with light. I.e. that value should never go above 23 or 24 because a day only has 24 hours

 
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