PC A20 Developer Diary Discussions

There's a big difference between a chill community and a "Kumbaya Narnia." Yeah, you're going to have a bit of crappiness online no matter what, but the thing is that the crappiness is not a broad trend in a chill community.
Well I don’t see a broad trend around here. I think people are pretty chill most of the time especially when helping people learn how to play so it must really come down to your own perception. I have to say that the post that demanded A19 to be done before A20 was pretty innocuous and to my surprise the developers answered that there WOULD be additional fixes coming to A19. If you are sensitive to that level of toxicity then this community might not be your cup of gluten...
 

This is a site for fans of a gritty irreverent gory zombie game after all. Most of us probably like to trash talk and razz while we play and so there is going to be some of that attitude carried over into the community. This place is unlikely ever to be one of those chill places you like. 
 

It’s just too snappy. 

 
Ahh, so you mean lack of complete loot balance? 7D2D has needed this for years in my opinion. Seriously, just go back to A18 for a couple in-game days and bare witness to the explosion of overpowered loot starting day 1 onwards. It felt disgusting in many ways getting a T5 AK, a T3 junk turret, a T3 steel pickaxe, etc. within my first loot run. What we have no completely removes the possibility of this scenario occurring at any point in the game. But with that being said, hopefully gamestaged biomes in A20 satisfies your tastes. :)

*now, not "no"


No, I don't mean a "lack of complete loot balance". I'm sure there is a fine middleground between "the path to greatness is tailored like a 20cm wide staircase" and "everything is handed to me on day 1". I'm not saying finding a level 5 M60 on day 1 should be a thing on a regular basis, but the loot progression definitely can't feel like the iLvl of items in a game like Diablo, for there aren't funky affixes or various bonus effects attached to make the small item pool at any given stage rich and fun enough. I mean, as a whole, yes; your overall progression should be a steady grind. But the odd lucky find here and there could change the course of your gameplay on a handful of occasions, and it would be different in each game. 

What's wrong about being lucky and finding a Q5 pistol on Day 6 ? Most likely you aren't even specialized in pistols to begin with, thus expanding the realm of choices at one point or another when you'll need to choose between using that lucky drop or a level 2 shotgun you've put points in. Right now ? There are no choices. You'll always find around the exact same quality for all items, thus automatically rendering most of them useless since they aren't of your skill branch.

Also, equipment quality is one side of the loot table. The other side revolves around recipes, crafting table components and various other items; that got changed aswell and ended that "imminent breakthrough drop" hope I used to enjoy. Sometimes you'd find calipers early, sometimes a beaker. Sometimes you'd start completing the motorcycle recipe before even having your first bicycle schematic. Va-rie-ty. Now you fill your chest with bicycle recipes and wood cutting mods, and sometimes make a trip to the traders to turn that into an easy buck. 

Luckily, like you stated, it's being worked on ! If I had to choose between only one feature among all of A20, it would definitely be this one. A balanced but linear loot progression just breaks the fun too much in a game that emphasizes on looting so much. The prolonged wait starts materializing in the form of excitment more and more, and I hope it will blow my expectations out of the window 😄

 
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Who's being toxic?  Example?

...my guess is you're just not familiar with the historical context of some of these discussions, which have been going on between some of us, for... Crap, years.

Roland, you're one of my oldest friends.  Congrats. 😉

 
Who's being toxic?  Example?

...my guess is you're just not familiar with the historical context of some of these discussions, which have been going on between some of us, for... Crap, years.

Roland, you're one of my oldest friends.  Congrats. 😉


Lean on me, my friend. Just not in the game. It was never implemented. ;)

 
really?

the post that set this sheeite off, optimise a19 ahead of 20, looks like it will happen....

how stupid the rest of you look....

 
I'm sure the sole cause of this "Optimize A19 first or you are all terrible people" was the person in question had yet to get their "Magic Money" from the US government!

It's obvious!  Now, if he was from another country then, lets face it, you guys don't really exist in most American eyes.  You call "Football" some stupid footsy game for god sake!  Pick up that damn ball and smash someone it the face!  Then it'd be a real game!

Hope this helped!

 
BobbyLee298 said:
@madmole since 7D2D is getting "simplified" 

i would like to know if the idea that would make it so players can repair their whole bace from some menu or station was in the works or even passed through?
That sounds like a nice idea. I would be up for it if the cost of automatic repair was higher than the actual manual one. It could be done in a workbench as a task/recipe, maybe unlocked with a workstation mod akin to bellows or the like.

 
That sounds like a nice idea. I would be up for it if the cost of automatic repair was higher than the actual manual one. It could be done in a workbench as a task/recipe, maybe unlocked with a workstation mod akin to bellows or the like.
Yes, yes! I'd also add a button to quick-resolve Blood Moons where the game weighs all your gear and automatically subtracts the amount of damage you're supposed to take if you really fought through it! That would be fantastic!  :biggrin1:  (NOT)

 
Yes, yes! I'd also add a button to quick-resolve Blood Moons where the game weighs all your gear and automatically subtracts the amount of damage you're supposed to take if you really fought through it! That would be fantastic!  :biggrin1:  (NOT)
Repairing a base is something I would rather not expend more than 30 seconds doing. An extremely boring and repetitive task that doesn't reward the player with the slightest xp. Some way to alleviate that task late game would indeed be to add a "gamey way" like that to reduce some time to it. Destroyed blocks should remain destroyed though. This is not a space survival. Don' t tell me you love to repair a 10000 concrete block base with a warm feeling in your heart.

Grind can be ok, I love farming and the feeling of harvesting. But repairing  for more than an hour? Please, I prefer to build or craft or go sightseing with that time. 

 
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Repairing a base is something I would rather not expend more than 30 seconds doing. An extremely boring and repetitive task that doesn't reward the player with the slightest xp. Some way to alleviate that task late game would indeed be to add a "gamey way" like that to reduce some time to it. Destroyed blocks should remain destroyed though. This is not a space survival. Don' t tell me you love to repair a 10000 concrete block base with a warm feeling in your heart.

Grind can be ok, I love farming and the feeling of harvesting. But repairing  for more than an hour? Please, I prefer to build or craft or go sightseing with that time. 
100% this is how i feel.

I dont build a fortress because of every little block i gotta repair after a hoardnight, if theirs gonna be simplifying of the game this would be the one i think old and new players will enjoy. 

 
Change is hard for many of us to tolerate, especially when we get used to something & we really like it. 

Maybe we'll end up loving all these new changes. I'm still getting used to the new gamepad controls for vehicles.... definitely not a fan...but it doesn't take away from the game, just an annoyance. 

Can't wait till A20 drops and see for ourselves how we adapt.

 
meganoth said:
One word: repair .... NO, two words: repair drone !!!!

How about a late game mod to the drone so it automatically repairs any damaged block in your vicinity with the speed of a nail gun if you have the mats. While you can repair destroyed blocks or help the drone. IMHO not overpowered, you still need to visit every corner of your base and repair substantial damage made by demos etc.


Nah thanks. I'd rather have control over repairing my base and not having the drone waste forged steel on repairing blocks that are missing 5 or 10 HP from a few grenades I had tossed down during the last horde.

Edit: Backtracking. As a feature, sure, but I probably won't use it regardless. 😛

 
Nah thanks. I'd rather have control over repairing my base and not having the drone waste forged steel on repairing blocks that are missing 5 or 10 HP from a few grenades I had tossed down during the last horde.

Edit: Backtracking. As a feature, sure, but I probably won't use it regardless. 😛


Simple. The drone could be set to only repair damage bigger than some specific number.

Anyway, you also can't control which zombies the turrets attack, that is the inherent disadvantage of automated thingies. And as you say, nobody needs to use it

 
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There's a clear line between reasonable and unreasonable criticism, and comments like "you need to optimize A19 before A20" are just silly. There's a general thread of antagonism throughout this whole community and it is lame and alienating.
Of course it's silly because it's not based on anything that is happening with the game.

People say silly things all the time. No one gets hurt. You shrug and move on.

 
It`s interesting how some of you jumped on a guy pointing out that this community is "toxic", assuming he is emotional etc.  proving his statement to be correct. You don`t need to use foul language to be toxic. Also implying that someone doesn`t understand sarcasm, humor, irony whatever is irrelevant when that is not what he actually meant( as I understood it) and again further proves his point.

As a hard-core 7dtd fan and years of lurking I have "learned" most of posters personalities(and snowdogs small wiener *wink*) and can honestly say that this is the best community I have seen, probably because average forum members age could be 35+ish?
So mature adult gamers here, but sometimes it`s saddening to see bunch of you guys being "toxic", could easily call it "unpleasant" or "unnecessary rude" to new members. 
Lately it has become more obvious as forum is becoming less active and some of you guys are becoming more negative, whether it`s due to worlds current situation or lack of A20 news doesn`t change the outcome.

Then again, this forum has never been very "new member-friendly" unless it`s Adam who spammed every post and became forum child. 😀 

Members of this forum is like a family, very tight one.

How many active members are here? probably less than 50, and everyone knows everyone as majority of you guys are here posting and busting each others balls for years already, so when there is a newcomer and god forbid he doesn`t share the families opinion.. well good luck to that poor soul.

You make arguments and say that some people can`t handle "bluntness", "criticism" etc., but when it`s the other way around you can`t do it either and become emotional.. go figure.

There are many of you(if not all) who actually provide legit and valid criticism with good points, but no one is perfect and sometimes your criticism is just "I don`t like this, because... ummmm... I don`t like it". (Could date this back years for every change - molds, gore blocks, digging zombies, pathing, food, leveling, lbd, farming, now upgrades)

 I guess I wrote this in hope that some of you could actually take one step back and look at the bigger picture or someone`s thought, especially if one says that we should be more friendly towards devs/members and be less "toxic", but answer to that is "Are you a mod? If not, mind your own business" like wtf, lol.

I blame rum for this post, so on a more positive and topic related note, do you guys think we will see something new and interesting in todays dev stream or will it be just them playing and showing new twitch integration?

 
In the big scheme of things, I'm sure most people don't care THAT much about a nuance of what another person typed.

I'm also pretty sure that most people do know how others react to comments here, that newer people might construe as controversial. (If they didn't know the person).

But newer people that read the posts for a few months will most likely know who says what. 

As to myself, I say things I think might be funny and the last few comment are vain attempts to get TFP to send me a copy of A20.

I didn't get a copy... Of course I would say that even if I did...  :)  

 
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