Stranded_Napkin
New member
I know that I tend to play differently than others but I got to wondering how many times people die in the beginning of a playthrough. There's the people who play one life, no respawn. There are those who play vanilla game on base settings. I don't play without respawn but I don't like dying. I like staying alive to be a challenge but that begs the question about certain aspects of the game. You have little chance of killing a bear with a blunderbuss. A pistol takes a long time to kill a bear. Dire wolves are difficult enough. I've had both of these in the first 2 days. I don't mind a challenge but the first few days gets a little absurd when you are presented with these kinds of predators on top of all the debuffs that you can incur.
Recently watched a video of another player's start. They died 3 times. It didn't seem as though they took this in any way other than in stride. If I die, I continue the playthrough but I hate the effect on the gamestage. Not something I'm complaining about though. It just got me wondering if everyone expects to die early or if their deaths in game come as a surprise.
Recently watched a video of another player's start. They died 3 times. It didn't seem as though they took this in any way other than in stride. If I die, I continue the playthrough but I hate the effect on the gamestage. Not something I'm complaining about though. It just got me wondering if everyone expects to die early or if their deaths in game come as a surprise.