I can't reproduce the issue with Caitlin at all. She works fine for me and quite a few others...Caitline still has a problem even after several kills. Only resetting regions (MP) helps.
In none of the shotguns a spring can be installed, even in an automatic one, there is a very lack of rate of fire.
And given the short range of fire and damage, shotguns become irrelevant with a large accumulation of zombies.
https://youtu.be/qnrsvUanLfU?t=263
perkMasterScavengerRank1Desc,progression,Perk,,,Unlocks the desert vulture recipe. Increases bonuses gained from Wasteland Treasures by 10%. Increase crafting tier by 10 for pistols.Hello,can anyone say me what do the Master class of Scavenger, the description is in Japan
Thank you!
I have no idea either. It was easier in A16.Hi,
Been trawling through the forum looking for how to use Nitrogen to make maps for DF. Completely understand Kaines message that Nitrogen is not recommended for various reasons...
Soooooo - my question is how do I generate a map that is completely flat and entirely pine forest apart from some patches of desert?
I know I have to change stuff in the RWGMixer files - but have no idea what to do......
Any help for this dumb idiot would be much appreciated
Adr.
Hi KhaineGB lord,
Can you share for us which version is mostly safe to play for now ?
Both on server and client. I'm little boring when only play normal game.
19.1 already try. It's error. 18.4 stuck in Loading screen : Receiving and loading config![]()
Thanks you and hope you have a good day
Dude. At level 95, you should NOT be using an AK. You should have either an Ar, an M4A1, an M60 or some other T3 weapon (Desert Vulture, Sniper Rifle, Auto Shotgun) or the Coilweapons that do an addition +25% to demons that STACKS with Blessed Metal.Im around level 95, and demonic soldiers are total pain in the ass now. I cant manage to kill one with my purple quality 60 AK-47 fully modded with armor shredder, blessed metal, rad remover, extended mag mods and a scope. I just cant pump out enough dps with that weapon to kill them. The problem is, they started spawning in crowds during my quests, and now i cant finish any of my questsThey have way too much base damage resist imo. My fully modded 2H hammer do like 20-30 dmg on their bodies with a left click attack, i even have some perk points on blunt weapons.
I cant decide that my armor and weapon mods are working or not btw. For example, i have a watch mod applied to the hands armor. If i put another mod in that armor after the watch mod, it stops working until i re-apply that. Same with the Rad remover. If i modify my weapon, the green zombies regenerating constantly until i re-apply the rad remover mod in my weapons. I dont feel the armor shredder mod working on soldiers for example or not. When they attack me in crowds, i usually just get overwhelmed and killed, because they simply absorb most of my damage.
Laborer class --> Advanced Engineering --> Blacksmith + Tinkerer perks should reduce craft times by 20% in forges and workbenches as i understand. I dont see that working too, i checked my crossbow crafting time what is 4:40 at this moment (craftable only in the workbench), after i applied the perk, the crafting time is the same as before. I dont know that these problems occurs only in server play or not, since i dont play offline mode. I just report problems here what i found![]()
1) Destroy the body bags.Hi, couple of questions:
1. In the underground science bunker that has entrance through the well, is it that zombie respwan forever or how long?
2. The laborer class it seems that invalidates the perk steel crafting untill you finish the class?
3. How can I make the weapons have the same amount of mod slots no matter the lost in degradation leves, I know that I need to change this line <passive_effect name="ModSlots" operation="base_set" value="1,1,2,3,4,5,6,7,8" tier="1,11,21,31,41,51,61,71,80"/> made a modlet that change tier to 80 for everything but it`s not working. Do i need to change anything else?
Thank you.
Labs and lab zombies.I saw one weapon mod that disabling the insane regeneration of demonic zombies, YAY!But requires unlocking of the technology crafting. I saw on the writing table that one book (the purple or red one) should unlock the whole thing? i saw it requires the red research paper. I have some from that but i dont remember where i got that. Maybe lab zombies? Where can i get more?
Dude. At level 95, you should NOT be using an AK. You should have either an Ar, an M4A1, an M60 or some other T3 weapon (Desert Vulture, Sniper Rifle, Auto Shotgun) or the Coilweapons that do an addition +25% to demons that STACKS with Blessed Metal.
An AK is considered a T1 weapon, right along with the basic Pistol, Double Barreled Shotgun and Hunting Rifle.
And those perks are set up how they were in vanilla. So... eh. I don't really want to start poking into TFP's mess to try and fix it.
1) Destroy the body bags.
2) Yes, but you get the points back. So finish it and go all in on hammer and forge.
3) You can't. You'd have to set it to a flat number for all tiers.
Labs and lab zombies.