Fox
New member
Believe me when I say I have not touched the game since A18.4. This is a proper first impression for me for A19 stable release... or at least so called stable. You can probably already tell that my impression is negative and if this triggers you too much, then go away.
I loaded up the game, and as usual, wanted to test the graphics no matter what fps I get, so I set it all up to Ultra... or in this case, Ultra + now as the devs call it (Blur off, V-Sync off, G-Sync on, Dynamic res off, 1080p). I restarted the game to ensure proper implementation of the new settings. Started a new world and this was what I saw:
(Right click open in new tab to see image in full size... to see the gross low res grass)
So my first reaction was "Eww, why does the grass look so gross?". I rechecked my graphics settings to make sure the Ultra+ settings were indeed implemented and they were. To me, the image looks like the grass was painted on a canvas, that's how cheap it looks now. I allowed the game to sit idle for a minute or 2 to ensure the game fully loaded and then decided to start moving around to collect stuff and was surprised by how janky the animations felt (again) and how camouflaged / blended in everything felt to me (as if there was no depth to anything anymore). I was getting anywhere from 60fps to the capped 72fps and yet it felt more like I was getting 10 - 15 fps (probably horrible frame times). Either way, if this is the stable version, what the hell was everyone else playing during the experimental? And are they faking the fps now? Because I really should not be getting 60+ fps while on Ultra+ with my Ryzen 5 1600x / GTX 1060 setup (which I plan to upgrade both in September).
Anyways, to keep this post short... I just thought to myself, "How is this better than A18? And why is anyone even happy about it?". The game just seems like yet another step backwards. I'm sure there's a lot of great new flashy stuff to distract ppl into believing this was overall a nice large update... but if the game visually looks this gross and with no depth... then I say "No thanks".
Would love to know what others think and if I'm the only one who thinks this way.
I loaded up the game, and as usual, wanted to test the graphics no matter what fps I get, so I set it all up to Ultra... or in this case, Ultra + now as the devs call it (Blur off, V-Sync off, G-Sync on, Dynamic res off, 1080p). I restarted the game to ensure proper implementation of the new settings. Started a new world and this was what I saw:

(Right click open in new tab to see image in full size... to see the gross low res grass)
So my first reaction was "Eww, why does the grass look so gross?". I rechecked my graphics settings to make sure the Ultra+ settings were indeed implemented and they were. To me, the image looks like the grass was painted on a canvas, that's how cheap it looks now. I allowed the game to sit idle for a minute or 2 to ensure the game fully loaded and then decided to start moving around to collect stuff and was surprised by how janky the animations felt (again) and how camouflaged / blended in everything felt to me (as if there was no depth to anything anymore). I was getting anywhere from 60fps to the capped 72fps and yet it felt more like I was getting 10 - 15 fps (probably horrible frame times). Either way, if this is the stable version, what the hell was everyone else playing during the experimental? And are they faking the fps now? Because I really should not be getting 60+ fps while on Ultra+ with my Ryzen 5 1600x / GTX 1060 setup (which I plan to upgrade both in September).
Anyways, to keep this post short... I just thought to myself, "How is this better than A18? And why is anyone even happy about it?". The game just seems like yet another step backwards. I'm sure there's a lot of great new flashy stuff to distract ppl into believing this was overall a nice large update... but if the game visually looks this gross and with no depth... then I say "No thanks".
Would love to know what others think and if I'm the only one who thinks this way.
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