From playing on a new game with loot abundance down to 50%, im realizing that 100% loot gives too much loot, like yes 200 is overdoing it and mainly selected for fun im sure, but playing with 50 feels more apocalyptic, when stable drops i might do 75% just to see how it feels, never played with less than 100 before and its definitly changing how i want to prioritize my skill sets.
When it comes to the crafting arguement i don't think i have crafted armor in a very long time, i usually find it everywhere so i never take the perk, even though it doesn help with mobility, same with guns, i think what i mostly craft is bows early on and that is it, never an incentive to craft at all.
All in all im noticing that by lowering my loot is putting an increased need to craft in there, and traders are going to be a definite thing to venture to in order to help.
When it comes to repairing my horde base, i generally do it either at night, or i spend the whole day of the next horde day repairing it lol.
Thats why i suggested the random crafting tiers, it would help with wanting to craft more because you might get lucky early, might never get lucky at all, be more of a luck factor.