PC Alpha 19 Dev Diary

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Can everyone take their toxic little arguments down about 300%. Thank you.

Laz and Toban carry on with nice creative works that inspire us to do something constructive in our personal apocalypses.
Here is my latest castle I'm working on. I have built this with only blocks the player can make so I can make one similar when the game goes stable.  Still a work in progress, but I'm just trying things atm.

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the problem with taking out the nerd polling is that it might directly effect building, some people i have watched lay out the whole building they wanna build then upgrade, it would make it so u have to upgrade a block then jump on it to place the next set, nerd polling would remain just slightly more resources used, it would be a builders nightmare i think, then again i could be wrong given i dont know the difference of stacking blocks to build or jumping on blocks
I did it on that base in my first videos. Again everyone thinks I'm trying to take something away from them. Options everyone, options.

In A16 I built a tower on top of the old shamway trying to reach the top of the map, no nerd polling or frames just wet concrete blocks. Just don't make a mistake and think a couple steps ahead, you know like you were actually building.

Edit: Actually the floor of each floor were iron bars, the point is they could not be picked up.

 
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17 hours ago, Kattla said:

Bears? Nothing a wooden club and some cheesecake can't handle.

Video is not publicly listed for 1 simple reason. It was a terrible edit. I tried to shorten it by speeding it up, but then the audio went out of sync. I could reupload it, but nah.

Still shows what a wooden club can do though. And, i kinda hinted in A15 i would use a club vs bear in a later alpha too, so, now i've done that.

But at 0:54 if you hadn't cheated your HP up to 200 on D2 you would have been dead...

 
As far as I know, @Roland once created a modlet that disables nerpolishing.
at the beginning of this alpha exp when I was shut down I went to the mod board asking the same thing, and was told that same thing. He removed it from his mod, it is also not the vanilla game.

His mod along with 'E' pick up disable on frames was the basis for my suggestion on how to discourage nerd polling that MM shut down.

@RipClawdoes it work on the vanilla game though? Will it work on navezgane?

 
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Looks wonderful.  I like the main manor/house and the color contrast so far.  Looks like it would make for a decent player/horde base even :)
Yeah, I'm looking at a design for our main base. Trying out stuff to see what I like/dislike. This one should be good enough to live in ect. I always do day 7 in a tougher smaller building. I tried using a castle to do on night 7 years ago haha. It didn't go well lol.

 
@madmole how are the vehicle mods and legendary item discussions coming along? i know its early to ask but im curious how the talks are going
All that stuff has been designed for a while, but there is no way it is going on the roadmap for A20. All hands on deck for RWG getting hopefully a gold version for A20, some new special infected, and new art sums up A20 most likely. We'll reveal stuff as it gets done.

 
40 minutes ago, Laynie said:

I'm imagining the trail of bodies under the jetty from the workers who set the pilons while they drowned. (I've recovered a few supply drops from the bottom of that lake. It's damn deep.)

Beautifully done. :D  

 
I'm imagining the trail of bodies under the jetty from the workers who set the pilons while they drowned. (I've recovered a few supply drops from the bottom of that lake. It's damn deep.)

Beautifully done. :D  
Yeah Mistress Tilly murdered everyone in that place including the poor unsuspecting Toban! 😛 @Toban built a good setting for a spot of summer time murdering hehe

 
Although I do wish there was more of a visual difference between the dire wolf and the regular wolf ... now that the regular wolf is the same color and nearly the same size, it's led to some very unpleasant surprises.  Maybe make the dire wolf more on a size with the new bear size.
But the regular wolf is not nearly the same size. Lots of people are simply seeing regular wolves and calling them Dire wolves. Lots of people are wrong...

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All that stuff has been designed for a while, but there is no way it is going on the roadmap for A20. All hands on deck for RWG getting hopefully a gold version for A20, some new special infected, and new art sums up A20 most likely. We'll reveal stuff as it gets done.
You are serious. Then you realize that there is no way for RWG to go gold until EVERY single POI is implemented, as there's always elevation and placement problems due to POIs being varied and different in size. Just stating the obvious here, as per my title. 

"Yes, roads might be able to go into a more manageable state so they can be easily tunned in the future, and prop terrain snapping/rotation can always improve ". That's certainly what you meant.

 
But the regular wolf is not nearly the same size. Lots of people are simply seeing regular wolves and calling them Dire wolves. Lots of people are wrong...

The colors are identical ... and when they are side by side you can see the difference but when they are found singly and trying to eat your face ... not so much.

And, as I stated, this is my opinion.  The TFP can do with it what they will.  And as someone else pointed out ... I might be blind.

 
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