PC Alpha 19 Dev Diary

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And I'd like to remind you to stay on topic. If people are dumb enough to risk getting sued or pay money to the trolls doing that, its on them but it doesn't belong in this thread.
Hey MM, whats the latest on the stable build.  Any particular MF's that are being a pain in the rear?

 
Man oh man, they're saltier than the fries you find at a burger joint. 😛

So you're saying we're not going to get a fully automatic rapid fire shotgun that fires homing rounds that can travel a good 50+ meters? Dawww. :(
i want a auto shotgun with a Minigun barrel, A 8x8 scope, 2 tires!, a Laser, a Gauss cannon!, a Double barrel shotgun on the bottom!, a glass bottle! and corn bread! 

Hey MM, whats the latest on the stable build.  Any particular MF's that are being a pain in the rear?
oh he might be me!

*Auto Sable responses *

"when it is done"

 
I could care less if it is balanced between attributes. If you ask me, that is actually a detrimental design philosophy. Making it fun and viable is my goal. It isn't a competition between perks and weapons, it is what makes you tick? What combination of stuff suits you? If you want it all you can have it all, but just not now. The perk tree as a whole produces a variety of cool builds that play different and provide different satisfying results. I'm still doing agility and am now doing 6x sneak damage at night with my bow, which is quite awesome. I actually inverted my play style, I used to quest all day with my strength build, and build at night, now this character does one little job at night and then enjoys building an entire day, because I do more damage at night and I can move around unseen.
Since I was the one they were replying to with the comment you quoted, I'll lay out why I see it as an issue as best I can. Having a perk tree set up so that from go it relies on having not bad - good loot rng for it's perks to have any use is a recipe for having that tree be a frustrating mess when rng decides for what ever reason "Nope, not going to drop that item you're searching so desperately for." despite having the perked ability to build it from the end of the tutorial quest and no other option that makes use of the perk. That's Int till GS hits iron age from what I've seen.

 
Special infected with ranged attacks will be here before bandits though.


Aw yes! Infected Porcupine monster that shoots quills?! I don't know what the official stance on "lore" is, but I think the idea of zombified mutant animals is cooler than just zombies that use guns for whatever reason.

Tactical Assault Helicopter Hawk™ incoming with it's long range feather attack that makes no sense but works anyway

 
But seriously, you need to get out more.
heh heh :)   ... math says Gramps could take 4 full weeks of vacation a year, and every weekend off and 'only' play ~11 hours a day. Still plenty of time for Jepordy/news/meals/walks & sleep. can't imagine the boredom though, but maybe the alzheimers helps?

(sry! just joking around :biggrin1: )

 
heh heh :)   ... math says Gramps could take 4 full weeks of vacation a year, and every weekend off and 'only' play ~11 hours a day. Still plenty of time for Jepordy/news/meals/walks & sleep. can't imagine the boredom though, but maybe the alzheimers helps?

(sry! just joking around :biggrin1: )
Rookie numbers. 😆

(again, jk)

*Shaky old man voice* Back in my day, when I played 7 Days To Die 24/7, 365... Those were the times...

😆

 
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 Decided to not wait for Stable 19 after all. Everything looks good, really love the in-game soundtrack. Only thing I thought I'd mention so far by way of complaints is it seems a little cruel to have a zombie dog pack already in Day 2. 

 
I have this on console and PC. no idea how many total hours i have in this game but i am loving damn near every minute of it.  Ive been watching many of the great content creators and decided im jumping into 19 as well.  I have not been hit with the 169b flutter, but my daughter has.   Sure things need leveled out a bit and some things are OP while others need help, but Life isnt fair.  this is a survival game.  do what you have to do to survive! lol

Personally im working the Strength and just got a level 5 Steel CLub.  its a good day! 

Thanks guys for a great game!  the passion in this thread alone is enough to prove how great it is.

 
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Shouldn't abrasions, stuns, bleeding, etc be more common? I'm on day 101 and one of us just now got our first abrasion...
Especially bleeding. I don't even bother crafting regular bandages anymore. I actually haven't bled yet in A19, and with my previous horde base I got hit pretty darn often.

@madmole Two of the critical hits, those being concussions and fatigue, are cured instantly once you chug a painkiller or a vitamin respectively. Perhaps instead the time for their curing could be reduced down to 10-15 minutes once you take the appropriate medication much like abrasions, but also like abrasions the time for you to heal from them could be raised if you're hit multiple times? It feels a bit inconsistent, having an instant cure. Your thoughts on this feedback?

 
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