Sigil_Thane
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Especially if you can map it to the numpad as a secondary. (Not sure if this already works.)The 9 slot belt
... hell, I'd like the 0 to be available as well!
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Especially if you can map it to the numpad as a secondary. (Not sure if this already works.)The 9 slot belt
what do you mean by the sound system, like the sounds of guns For Example?Noone is happy with the sound system yet. All we have is distance fading, no occlusion. This gives me an idea though.
The sound in general, zombies being heard at 1 block away inside a bunkerwhat do you mean by the sound system, like the sounds of guns For Example?
eh. if the sound was a bit more faded that would be nice, know if i could change it i would change zombie sounds into something more scary/animistic. JUST LIKE THE VOICES IN MY HEAD!The sound in general, zombies being heard at 1 block away inside a bunker
The real solution would be sound occlusion, btw you should check those voices in your head with a psychiatrist some day.eh. if the sound was a bit more faded that would be nice, know if i could change it i would change zombie sounds into something more scary/animistic. JUST LIKE THE VOICES IN MY HEAD!
but if they just added a Fading sound like say. your running away from zombies they would get lower and lower in terms of volume
but his name is james!The real solution would be sound occlusion, btw you should check those voices in your head with a psychiatrist some day.
ah....they do that now... damn ninja mutts and their mastersZombies (also Dogs) should randomly make no sound at all. This will make the player never trust to hear them in time approaching.
True, they never catch me off guard tho, I can't ear anything normally so I never trust my hearingah....they do that now... damn ninja mutts and their masters![]()
Dogs I could see, maybe, stalking their prey and all.. but footsteps are a thing.. otherwise that would make the zombies "smart" (trying to be all steathful like) and we all know zombies are rageful murderersZombies (also Dogs) should randomly make no sound at all. This will make the player never trust to hear them in time approaching.
It works fine on my typical tower standing on bars. I tend to let them cluster so any stray pellets hit stuff.Given its short range, I guess we'll be fighting zombies on ground level for the first horde or two.![]()
In my current series, I have just hit day 14 and I am also level 30, although I did spend the last two in game days just building and mining.I level really fast. I am level 30 by day 14, most people level one level a day so are about level 14. I got my shotgun from questing and a blunderbuss in loot. Like I said traders don't follow the new progression they are like they always were. We can address that in a future alpha, but even for Tier 4's I'm getting green T1's so I don't see a huge problem.
I think its pretty amazing. It has one shot power with a couple ranks. I made ammo cheaper (2 gp instead of 3) and I'm finding blunderbuss ammo in loot so I'm enjoying it. I don't know for sure but I'm assuming ADS narrows the spread a little so I do it if I have the time. Regardless its quite effective, the key is don't reload it, shoot it, switch to a club and beat the crap out them, or kill one, then club the other, etc. I only use it when things get a little nasty otherwise I use my club most the time. If things get really bad I use my double barrel.whoosh? was joking about its short range and how useless aim down sight is with it since it doesnt practically do anything for accuracy, and since the reload time is so damn long it would be more practical to just club em with the butt of it.
Sorry but this just isn't true. Shotguns are devastating short range. I know they were weak sauce early 18 but Gazz did some changes for 18.x and I never played it until now, but I will say its absolutely nasty. I've got 4 ranks of shotgun perk though so that helps a ton. I can't imagine getting a pump and auto shotgun down the road. I've also reduced the cost of paper it is the same as brass now instead of more expensive which made no sense at all.Yup, save all my shotgun ammo for a turret. Never use it. It never felt balanced against the other weapons, with it's ranged penalty. Short range should have been a lot more powerful. Pistol can do a lot more damage in close range, due to it's high rate of fire.
Even on Day 14, I am still using my level 3 bow, level 4 spear and level 3 club as they are still effective.I think its pretty amazing. It has one shot power with a couple ranks. I made ammo cheaper (2 gp instead of 3) and I'm finding blunderbuss ammo in loot so I'm enjoying it. I don't know for sure but I'm assuming ADS narrows the spread a little so I do it if I have the time. Regardless its quite effective, the key is don't reload it, shoot it, switch to a club and beat the crap out them, or kill one, then club the other, etc. I only use it when things get a little nasty otherwise I use my club most the time. If things get really bad I use my double barrel.
Typical "my weapon is nerfed" discussion. I usually play agility and feel the pistol is underpowered. When I played strength last time I ran around on ground level on horde night because the shotgun was so powerful.
With a pistol I really need to do headshots all the time, even with low-level zombies. I can put a whole magazine into a zombies body and he might still stand. Shotgun? Just point in the general direction and shoot, guaranteed hit and kill with two shots. Disadvantage is you need two double-barrels in your toolbelt (as long as you don't have a combat shotgun) and yes, low range (but that is adjustable with mods, try that with the club)
With perks the reload is pretty damn fast with a double barrel.
My new strategy is to use high tier food for a healthy max stamina buff, chased with black strap coffee for amazing regen and just go nuts with a club.
Because after he sent me to go find Jen I told myself I wouldn't come back there ever but after I cleaned out Jen's food I was desperate and when I got there and he was stacked with food I remembered. Then the @%$*#! had a motorcycle for sale, so I spent 2 days looting everything near him and selling it, and bought two ranks of barter just to have that sweet bike. I'm just loving this strength build so far and the loot rebalance. Since loot isn't raining high quality guns early game I was selling every little thing I could to make some dukes. I even sold all my 762 rounds, I just kept what was in the mag for hunting.how can you forget that?
imo that may be my favored feature for A19, i always have bad luck finding meds so ill love trader jen! plus gives me a reason to go to other camps